Editing Water Elemental and Ice Elemental

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{{Cram|Water Elemental Conflux|Water Elemental|Ice Elemental|Altar of Water|-={{---}}|link=Altar of Water|title=Altar of Water|dwell3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}}
{{Cram|Water Elemental Conflux|Water Elemental|Ice Elemental|Altar of Water|-={{---}}|link=Altar of Water|title=Altar of Water|dwell3=[[Image:Elemental Conflux-dwelling.gif|Elemental Conflux|link=Elemental Conflux]]}}


'''Water Elementals and Ice Elementals''' are the level 3 [[creature]]s of [[Conflux]]. They are recruited from the [[Conflux creature dwellings|Altar of Water]], or the [[Water Elemental Conflux]] and [[Elemental Conflux]] on the [[adventure map]]. Water Elementals can also be summoned by the [[Summon Water Elemental]] spell. They are creatures summoned from the [[Plane of Water|Elemental Plane of Water]].
'''Water Elementals and Ice Elementals''' are the level 3 [[creature]]s of [[Conflux]]. They are recruited from the [[Conflux creature dwellings|Altar of Water]], or the [[Water Elemental Conflux]] and [[Elemental Conflux]] on the [[adventure map]]. Water Elementals can also be summoned by the [[Summon Water Elemental]] spell.


''"Water magic animates the Water Elemental. These creatures are immune to [[Mind spells|Mind]], [[Ice Bolt|Ice Ray]] and [[Frost Ring]] spells, but take double damage from... [[Inferno]]... and [[Fireball]] spells. Because their form is more solid, ice elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell [[Protection from Water]]."{{-}}<sup>[[Armageddon's Blade Manual Page 15|AB manual]]''</sup>
''"Water magic animates the Water Elemental. These creatures are immune to [[Mind spells|Mind]], [[Ice Bolt|Ice Ray]] and [[Frost Ring]] spells, but take double damage from... [[Inferno]]... and [[Fireball]] spells. Because their form is more solid, ice elementals have the ability to throw deadly ice tridents. Additionally, they have the ability to cast the spell [[Protection from Water]]."{{-}}<sup>[[Armageddon's Blade Manual Page 15|AB manual]]''</sup>
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{{user commentary|
{{user commentary|
Water Elementals should be promoted to Ice Elementals as soon as possible, since their basic version cannot shoot and is very slow. However, your main shooting force might be [[Air Elemental and Storm Elemental|Storm Elementals]], as they have higher possible damage and are significantly faster than Ice Elementals, having speed 8 which is excellent for a ranged unit. Storm and Ice Elementals have similar stats. As Ice Elementals have significant damage range, boost them with [[Bless]], and when playing against them, cast [[Curse]] on these units.
Water Elementals should be promoted to Ice Elementals as soon as possible, since their basic version cannot shoot and is very slow. However, your main shooting force should be [[Air Elemental and Storm Elemental|Storm Elementals]], as they are significantly faster than Ice Elementals, having speed 8 which is excellent for a ranged unit. Storm and Ice Elementals have similar stats.
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They are creatures summoned from the [[Plane of Water|Elemental Plane of Water]].
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