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| {| align=right cellspacing=3 style="border:1px solid grey; font-size:90%; width:150px"
| | '''Whirlpool''' is an adventure map feature located on [[water]] [[terrain]], that instantly transfers the hero to another randomly chosen Whirlpool. They can only be entered with a [[boat]]. |
| | align=center | [[File: Whirlpool.gif|Whirlpool]]
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| | Whirlpool as seen on the [[adventure map]].
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| '''Whirlpool''' is an [[adventure map]] object, that can only be located on [[water]] [[terrain]]. It can only be entered with a hero traveling on [[boat]], and it instantly transfers the hero (and the boat) to another randomly chosen whirlpool. If there is only one whirlpool on the map, then the [[Boat|ship]] has no exit point; thus, the whirlpool simply destroys the hero's troops.
| | When a hero enters the Whirlpool, he loses 50% rounded down of the creatures in his army's weakest stack. The weakness is determined by total health of the stacks. With [[Sea Captain's Hat]] or [[Admiral's Hat]] (only in {{sod}}), a hero can enter Whirlpools without losing creatures. To avoid losses, a player should divide one of the most disposable creatures to an individual slot, which naturally becomes the weakest stack and is therefore lost during the teleportation. |
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| When a hero enters the whirlpool, he loses 50% rounded up (i.e. is left with 50% rounded down) of the creatures in his army's weakest stack. The weakness is determined by the total [[Fight Value]] of the stacks. With [[Sea Captain's Hat]] or [[Admiral's Hat]] (only in {{sod}}), a hero can enter whirlpools without losing creatures. To avoid losses, a player may divide one of the most disposable troop to an individual slot, which naturally becomes the weakest stack and is therefore lost during the transfer. If a hero with only one creature enters a whirlpool, the creature will not be lost, making whirlpools "safe" for scouting heroes.
| | Whirlbools have six squares which can be entered or transfered to. This can easily cause a situation, where the boat cannot move outside the Whirlpool area after the teleportation. Note that a space key can used to re-enter the current square to avoid unnecessary movement. |
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| Whirlpool consists of six [[square]]s which can be used to enter or exit the whirlpool. The exit square is selected randomly which may lead to a situation, where the boat cannot move outside the whirlpool squares after the teleportation. Note that the space key can be used in the {{ab}} and {{sod}} expansions to re-enter the current square to avoid unnecessary movement.
| | [[Category:Adventure map]] |
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| '''Bug:''' In fact, the whirlpool has a certain limitation on the Fight Value of the stack, part of which may be lost - 99,999,999. For example, if a hero has only a stack of 1,776 Azure Dragons or more in the army (Fight Value > 100,015,440), then none of them will be affected by the whirlpool. For Crystal Dragons - 3305 (Fight Value > 100,009,300); for Rust Dragons - 4162 (Fight Value > 100,012,860); for Faerie dragons - 6129 (Fight Value > 100,006,893).
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| == See also ==
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| {{map objects 'see also'}}
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| {{water object navigational box}}
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| [[Category: Adventure Map]] | |
| __NOTOC__
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