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{{Fortress creatures}}{{Creature
{{Creature
  | AI_Value = 1350
  | lvl      = 6
  | Town      = Fortress
  | Name      = Wyvern
  | Name      = Wyvern
  | Attack    = 14
  | Attack    = 14
  | Defense   = 14
  | Defence   = 14
  | Speed    = 7
  | Speed    = 7
| Movement  = [[Flying]]
| Size      = 2
  | Growth    = 2
  | Growth    = 2
  | Damage    = 14–18
  | Damage    = 14–18
  | Health    = 70
  | Health    = 70
  | No_shots  =  
  | Shots    = -
  | Cost      = 800
  | Cost      = 800
  | No_spec   =  
  | Special   = None
  | U_AI_Value= 1518
  | U_name    = Wyvern monarch
  | U_name    = Wyvern Monarch
| U_image  = Wyvernmonarch
  | U_speed  = '''11'''
| U_attack  = 14
  | U_damage  = '''18–22'''
  | U_defence = 14
  | No_ushots =  
  | U_speed  = 11
  | U_damage  = 18–22
  | U_health  = 70
| U_shots  = -
  | U_cost    = 1100
  | U_cost    = 1100
  | U_special = • '''[[Poisonous]]'''
  | U_special = [[Poison]] 20%
}}  
}}  


{{Cram|Wyvern Nest|Wyvern|Wyvern Monarch|no_dwelling=|pad=10px 12px 3px 12px}}
'''Wywerns and wywern monarchs''' are level 6 creatures of [[fortress town]]. They are recruited from the [[wywern nest]].
'''Wyverns and Wyvern Monarchs''' are the level 6 creatures of [[Fortress]]. They are recruited from the [[Wyvern Nest]]. In addition, they can be received as a reward from [[Dragon Fly Hive]]s.


''"Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of [[poison]]ing its target for three rounds... Poisoning can only be removed by the [[cure]] spell."{{-}}<sup>[[Restoration of Erathia Manual Page 94|RoE manual]]''</sup>
Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of [[poison]]ing its target for three rounds. The top creature of a poisoned troop loses 50% of its health each round. Poisoning can only be removed by the [[cure]]spell.


== Heroes with a specialty ==
{{Town creatures
*{{H|Broghild|Beastmaster}} has wyverns as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any wyverns or wyvern monarchs for each level attained after 6th level and gives them a [[speed]] bonus of 1.
| town  = Fortress
 
| lvl_1B = Gnoll
== Official Renders ==
| lvl_1U = Gnoll marauder
<gallery mode="packed-hover">
  | lvl_2B = Lizardman
Wyvern render.jpg
| lvl_2U = Lizard warrior
Wyvern Monarch render.png
| lvl_3B = Serpent fly
</gallery>
| lvl_3U = Dragon fly
 
| lvl_4B = Basilisk
{{Fanopinion|
| lvl_4U = Greater basilisk
Wyverns have unappealing statistics in comparison to other level 6 units, being similar in strength as [[Manticore and Scorpicore|manticores]]. Unlike other level 6 creatures, their dwelling can be built extremely early - even as early as day 1, giving players a noticeable early game advantage. Additionally, if there are any [[Dragon Fly Hive|Dragon Fly Hives]] available, the number of wyverns can easily outnumber other level 6 units, becoming the main powerstack of the army - even for factions other than Fortress.
| lvl_5B = Gorgon
 
| lvl_5U = Mighty gorgon
The upgrade to wyvern monarchs is extremely good - it grants a 25% increase of damage output, and a very good speed of 11. It also gives a chance to poison the enemy while attacking - which, while being unreliable, can turn the tide of the fight to your favour. However, keep in mind that poisoned creatures will be [[resurrection|resurrected]] faster. Wyvern Monarchs are useful when sieging towns, as they are the strongest flying unit of Fortress.
| lvl_6B = Wyvern
}}<!-- end of fan opinion -->
| lvl_6U = Wyvern monarch
 
| lvl_7B = Hydra
{{creature 'see also'}}
| lvl_7U = Chaos hydra
* [[Comparison of Level 6 Creatures]]
}}  


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
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