Rise of the Phoenix

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Rise of the Phoenix
4 Total Players / 4 Human Players
4
4
Size 3 (108×108) - L
Underground enabled
Scenario Description
The First Phoenix has risen again in this region of the world, interrupting a long-standing war between four lords. Defeating the First Phoenix would be a great honor, and if you were to do so the other lords would surely give up the fight and bow down to you.
Victory Condition
Defeat Monster Phoenixes at (50, 58, 0).
Loss Condition
Lose All Your Towns and Heroes.
Allies: Red/ Blue/ Tan/ Green
Enemies: Red/ Blue/ Tan/ Green

User commentary

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Some may find the information in this section subjective or irrelevant.

This map is really nice - it is well balanced, large enough for players not to fight too much and provides an alternative condition that isn't particularly easy (Lots of Phoenixes). I advise the player to quickly clear his starting area and move through the portal to the second area with a second town. You are guaranteed to find a relic there, and if you're lucky it will be something useful for your strategy. The middle part of the map can be accessed already from these second areas - and once you're there, it is only a matter of a few turns before you find the Phoenix and kill it.

Prepare well for the fight with the Phoenix - losing it will not only weaken your power, it will also make it easier to kill it for your enemies.