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Gunslinger and Bounty Hunter
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== Gallery == <gallery mode="packed-hover" heights="150px"> Gunslinger render.png| Model by [[Dmitriy Gravchenko]] Bounty Hunter render.png| Model by [[Dmitriy Gravchenko]] Gunslinger concept.png|Gunslinger concept<br>(art by [[Docent Picolan]]) Bounty hunter concept.png|Bounty Hunter concept<br>(art by [[Docent Picolan]]) Gunslinger bounty hunter concept.png|Gunslinger and Bounty Hunter concepts<br>(art by [[Quick-Sighted Dog]]) Bounty Hunter concepts.png|Bounty Hunter concepts<br>(art by [[Alina Besanidou]]) HotA_1.7.0-Data-HotA_lng_snd-Factory5A1-bik-Factory5A1.webm| A Bounty Hunter's gun can be seen in [[Bertram]]'s office (top-right)<br>(Bertram's [[Deus Ex Machina]]{{-wh}} prologue) </gallery> {{user commentary| Gunslingers and Bounty Hunters are quintessential glass cannons. They deal incredible damage and have good speed for a ranged unit, but have the lowest HP for a town tier 6, with 25 less than their closest competition. Their Preemptive Shot can help defend them against enemy shooters, but they will quickly fall to [[Arrow tower|Arrow towers]] and spells. They benefit greatly from [[Bless]] and [[Haste]] to make the most of their offensive punch. A stack of Gunslingers or Bounty Hunters can be used to easily clear ranged wandering monsters. Monsters will usually avoid shooting them, especially if the Preemptive Shot would kill them. If you have no other creatures to shoot, they will often walk or cast spells instead of shooting, making them very easy to pick off. Note that this will not work against Liches and Magogs, which are smart enough to know that Preemptive Shot does not work against them.}}{{end of user commentary}} {{creature 'see also'}} * [[Comparison of Level 6 Creatures]] [[Category: Creatures]] __NOTOC__
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