Editing Fortifications
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{{buildings}} | {{buildings}} | ||
{{Fortifications}} | {{Fortifications}} | ||
As stated in the manual, castles provide increased security for towns. Fort adds [[wall]] to town's defenses. The wall is impassable by non-flying enemy creatures (without advanced [[Teleport]] spell), but has a drawbridge for defending creatures to pass through, back and forth if needed. Fort is a prerequisite for all [[creature dwelling]]s. Additionally, building a Fort to a town changes the town's appearance on the [[adventure map]]. | As stated in the manual, castles provide increased security for towns. Fort adds [[wall]] to town's defenses. The wall is impassable by non-flying enemy creatures (without advanced [[Teleport]] spell), but has a drawbridge for defending creatures to pass through, back and forth if needed. Fort is a prerequisite for all [[creature dwelling]]s. Additionally, building a Fort to a town changes the town's appearance on the [[adventure map]]. | ||
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The final defense structure is Castle, which adds two more (secondary) arrow towers and strengthens the wall. The two arrow towers have half the strength of the primary tower added by Citadel. Further, production of creature dwellings is increased by another 50% for a total of 100%. | The final defense structure is Castle, which adds two more (secondary) arrow towers and strengthens the wall. The two arrow towers have half the strength of the primary tower added by Citadel. Further, production of creature dwellings is increased by another 50% for a total of 100%. | ||
== Types of fortifications == | == Types of fortifications == | ||
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* {{Cn|Catapult}} | * {{Cn|Catapult}} | ||
* {{Cn|Cannon}} | * {{Cn|Cannon}} | ||
* {{ | * {{sn1|spell=Earthquake}} spell | ||
* {{Cn|Cyclops|noname=}}{{Cn|Cyclops King|name=Cyclopes and Cyclops Kings}} | * {{Cn|Cyclops|noname=}}{{Cn|Cyclops King|name=Cyclopes and Cyclops Kings}} | ||
The following table shows the number of hitpoints for each type of fortifications: | The following table shows the number of hitpoints for each type of fortifications: | ||
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{ | {| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; text-align:center; margin:5px 20px 10px 0px;" | ||
|- bgcolor={{ | |- bgcolor={{Grey 1}} | ||
! colspan=4 style="color:white" | Fortifications' hitpoints | ! colspan=4 style="color:white" | Fortifications' hitpoints | ||
|- style="background-color:#{{ | |- style="background-color:#{{grey 2}};" | ||
| | | | ||
! style="text-align:center;"|[[File:buildings_Fort.gif|50px|link=]]<br>Fort !! [[File:buildings_Citadel.gif|50px|link=]]<br>Citadel !! [[File:buildings_Castle.gif|50px|link=]]<br>Castle | ! style="text-align:center;"|[[File:buildings_Fort.gif|50px|link=]]<br>Fort !! [[File:buildings_Citadel.gif|50px|link=]]<br>Citadel !! [[File:buildings_Castle.gif|50px|link=]]<br>Castle | ||
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|- | |- | ||
|} | |} | ||
[[Category: Buildings common to all towns]] | [[Category: Buildings common to all towns]] |