Editing Slayer
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{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0 | {{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10 | ||
| school = Fire Magic | | school = Fire Magic | ||
| level = | | level = 4 | ||
| cost = 16/12 | | cost = 16/12 | ||
| duration = 1 rnd/sp | | duration = 1 rnd/sp | ||
| b_effect = Target allied troop's attack rating is increased by eight against behemoths, dragons, hydras, ''( | | b_effect = Target, allied troop's attack rating is increased by eight against behemoths, dragons, hydras, phoenixes, ''(and haspids)<sup>{{-wh}}</sup>''. | ||
| a_effect = Same as basic effect, except that attack bonus also affects devils and angels. | | a_effect = Same as basic effect, except that attack bonus also affects devils and angels. | ||
| e_effect = Same as advanced effect, except attack bonus also affects giants | | e_effect = Same as advanced effect, except attack bonus also affects giants/titans. | ||
}} | }} Depending of the level of expertise in [[fire magic]], slayer spell increases [[attack]] of target troop by 8. | ||
This spell is the strongest attack-increasing effect in game, except possibly | This spell is the strongest attack-increasing effect in game, except possibly Frenzy but also without its defensive drawback, granting +8 attack, but only against very specific 7th level units, and only ever to a single stack per cast. | ||
''' | '''Tactics''' | ||
Slayer depends on your enemies' army makeup - if you never encounter any valid targets, this spell becomes useless. On the other hand, if you regularly fight dragons or other "monstrous" level 7+ units, it can be a great damage buff, especially in endgame when direct damage spells are less effective than buffs/debuffs due to raw hit points/damage numbers. | Slayer depends on your enemies' army makeup - if you never encounter any valid targets, this spell becomes useless. On the other hand, if you regularly fight dragons or other "monstrous" level 7+ units, it can be a great damage buff, especially in endgame when direct damage spells are less effective than buffs/debuffs due to raw hit points/damage numbers. | ||
Against "valid" targets Slayer is slightly stronger than | Against "valid" targets Slayer is slightly stronger than Bloodlust/Precision, as it grants +8 attack regardless of situation, but it is also more expensive and cannot affect more than 1 stack per cast. | ||
Being 4th level spell, unlike most buffs it can be cast on | Being 4th level spell, unlike most buffs it can be cast on Green Dragons and Red Dragons. | ||
Fire Magic skill greatly increases Slayer's potential, allowing it to affect wider pool of targets. Typically (without Fire Magic skill) it will only have an effect when fighting Dragons, Hydras and Behemoths. On Advanced level Angels/Archangels and Devils/Arch Devils are also included. Finally with Expert Fire Magic Giants/Titans also suffer increased attacker's strength. | |||
It is costly and inefficient spell, though, with relatively high mana cost and quite specialized effect - always targets 1 stack, only works vs specific targets, requires Fire Magic to achieve its full potential, and if you do have Expert Fire Magic chances are you prefer AoE | It is costly and inefficient spell, though, with relatively high mana cost and quite specialized effect - always targets 1 stack, only works vs specific targets, requires Fire Magic to achieve its full potential, and if you do have Expert Fire Magic chances are you prefer AoE Berserk anyway to use your enemies' own strength against them or Blinding them one by one. | ||
}}{{ | |||
'''Heroes with a Slayer specialty:''' | |||
* {{H2|Coronius|Druid}} | |||
'''Slayer can not be cast on:''' | |||
* {{Cn|Gold Dragon}} | |||
* {{Cn|Efreet|noname=}}{{Cn|Efreet Sultan|name=Efreet and Efreet Sultan}} | |||
* {{Cn|Black Dragon}} | |||
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}} | |||
* {{Cn|Magic Elemental}} | |||
* {{Cn|Firebird}} <sup>*''(not in {{hota}}){{-wh}}''</sup> and {{Cn|Phoenix}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |