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Summon Water Elemental
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{{Water spells}}{{Spell|0|16|28|14|0|0|12|0|0|12|0|0 | school = Water Magic | level = 5th | cost = 25/20 | duration = combat | b_effect = A troop containing (power x 2) [[Water Elemental]]s appears on the side of the casting player. Only one type of elemental can be summoned. | a_effect = Same as basic effect, except that (power x 3) Water Elementals are summoned. | e_effect = Same as basic effect, except that (power x 4) Water Elementals are summoned. }} {{CreatureNew | name = Water Elemental | faction = Conflux | attack = 8 | defense = 10 | shots = | damage = 3–7 | health = 30 | speed = 5 | move = Ground | size = 2 | growth = 6 | aivalue = 315 | fightvalue = 315 | goldcost = 300 | resource = | rescost = | abilities = {{gl|Elemental}}. {{gl|Spell immunity|Immune}} to {{gl|Ice Bolt}} and {{gl|Frost Ring}}. {{gl|Vulnerability|Vulnerable}} to {{gl|Armageddon}}, {{gl|Fireball}}, and {{gl|Inferno (spell)|Inferno}}. 200% Base Damage to {{gl|Fire Elemental and Energy Elemental|Fire Elementals and Energy Elementals}}. }} It summons [[Water Elemental]]s. Only one type of [[Elemental]]s may be summoned at the time, which means that as long as another type of summoned elementals are present at the combat, no other type of elementals can be summoned (restriction removed in {{hota}}{{-wh}}). {{spell 'see also'}} [[Category: Spells]]
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