Template:Fortifications: Difference between revisions
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{| cellspacing=0 cellpadding= | {| border cellspacing=0 cellpadding=4 style="float:right; margin: 0 0 1em 1em; background-color:#{{Purple 3}}; width: 500px;" | ||
|- | |- style="background-color:#{{Purple 1}}A0!important" | ||
! colspan=9 style="color:white" | | ! colspan=9 style="color:white" | Fortifications | ||
|- bgcolor=#{{Purple 2}}C0 style="text-align:left;" | |||
|- bgcolor={{Purple 2}} | |||
! Structure | ! Structure | ||
! Cost | ! width=110px align=center|Cost | ||
! | ! Requirements | ||
! Benefits | ! Benefits | ||
|- | |- | ||
| Fort | | style="text-align:center;"|[[File:buildings_Fort.gif|50px|link=]]<br>Fort | ||
| | | style="text-align:center;"|5000 {{G}}<br>20 {{W}}<br>20 {{O}} | ||
| • Village Hall | | • Village Hall | ||
| <small>Adds walls to a town | | <small>Adds walls to a town | ||
|- | |- | ||
| | | style="text-align:center;"|[[File:buildings_Citadel.gif|50px|link=]]<br>Citadel | ||
| style="text-align:center;"|2500 {{G}}<br>5 {{O}} | |||
| • Fort | | • Fort | ||
| <small>Adds [[moat]] and primary [[arrow tower]] to a town. Increases production of creature dwellings by 50%. | | <small>Adds [[moat]] and primary [[arrow tower]] to a town. Increases production of creature dwellings by 50%. | ||
|- | |- | ||
| Castle | | style="text-align:center;"|[[File:buildings_Castle.gif|50px|link=]]<br>Castle | ||
| | | style="text-align:center;"|5000 {{G}}<br>10 {{W}}<br>10 {{O}} | ||
| • Citadel | | • Citadel | ||
| <small>Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. | | <small>Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. | ||
Latest revision as of 14:19, 13 November 2025
| Fortifications | ||||||||
|---|---|---|---|---|---|---|---|---|
| Structure | Cost | Requirements | Benefits | |||||
![]() Fort |
5000 20 20 |
• Village Hall | Adds walls to a town | |||||
![]() Citadel |
2500 5 |
• Fort | Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%. | |||||
![]() Castle |
5000 10 10 |
• Citadel | Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%. | |||||


