User:Phasma/Palace: Difference between revisions

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==Heroes==
==Heroes==
<!--{{Hero table|bgc=#{{Green 1,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes}}
<!--{{Hero table|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes}}
{{Palace hero table}}
{{Palace hero table}}
|}-->
|}-->
Palace will feature heroes present in other games in the series, as well as Vori characters who were previously not represented:
* '''Falagar''' is an [[Oracle]], returning from ''Heroes I'', ''Heroes II'', and ''Might and Magic VI''.
* '''[[Sil-Gandir]]''' is a [[Jarl]].
* '''[[Jinara]]''' is an [[Oracle]].


'''Banned secondary skills:'''
'''Banned secondary skills:'''
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Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.


{{ss|Necromancy}} and <!--{{ss|Water Magic}}--> are not available for [[Jarl|Jarls]].
{{ss|Necromancy}} is not available for [[Jarl|Jarls]].


{{ss|Necromancy}}, <!--{{ss|Resistance}}, and {{ss|Logistics}}--> are not available for [[Oracle|Oracles]].
{{ss|Necromancy}} is not available for [[Oracle|Oracles]].


==Creatures==
==Creatures==
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* Tier 1b: '''Viking''' –> '''Einheri''' (Vikings are classic warriors of the north who have finally found a faction to reside in. They are the tankiest yet slowest level 1 creatures. They are alternatives to Nisse that can be chosen before the game, but also built alternatively in new towns without a level 1 dwelling. Einheri are warriors who have proven their worth and loyalty in battle. They are easier Reincarnate as well as being stronger than their unungraded counterpart.)
* Tier 1b: '''Viking''' –> '''Einheri''' (Vikings are classic warriors of the north who have finally found a faction to reside in. They are the tankiest yet slowest level 1 creatures. They are alternatives to Nisse that can be chosen before the game, but also built alternatively in new towns without a level 1 dwelling. Einheri are warriors who have proven their worth and loyalty in battle. They are easier Reincarnate as well as being stronger than their unungraded counterpart.)


* Tier 2: '''Ice Maiden''' –> '''Yuki Onna''' (Ice Maidens are elemental spirits in servitude to Vori. They [[hate]] Gogs. Yuki Onna, Japanese for "Snow Woman", gains increased [[attack]], [[speed], and [[shots]], as well as the Frost Burn ability which deals additional damage when the target enemy is surrounded.)
* Tier 2: '''Ice Maiden''' –> '''Yuki Onna''' (Ice Maidens are elemental spirits in servitude to Vori. They [[hate]] Gogs. Yuki Onna, Japanese for "Snow Woman", gains increased [[attack]], [[speed]], and [[shots]], as well as the Frost Burn ability which deals additional damage when the target enemy is surrounded.)


* Tier 3: '''White Tiger''' –> '''Sabertooth''' (White Tigers are sentient beasts that are allied with Vori. They have a preemptive melee retaliation ability, similar to the [[Bounty Hunter]]. Sabertooths preemptively retaliate as well as their normal retaliation.)
* Tier 3: '''White Tiger''' –> '''Sabertooth''' (White Tigers are sentient beasts that are allied with Vori. They have a preemptive melee retaliation ability, similar to the [[Bounty Hunter]]. Sabertooths preemptively retaliate as well as their normal retaliation.)
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* Tier 4: '''Snow Elf''' –> '''High Elf''' (Snow Elves are mysterious isolationist ancestors of the [[AvLee]] [[Wood Elf|Wood Elves]]. They have a ranged retaliation ability. High Elves gain a bonus to their [[health]], [[speed]], and [[defense]], as well as retaliating first at range.)
* Tier 4: '''Snow Elf''' –> '''High Elf''' (Snow Elves are mysterious isolationist ancestors of the [[AvLee]] [[Wood Elf|Wood Elves]]. They have a ranged retaliation ability. High Elves gain a bonus to their [[health]], [[speed]], and [[defense]], as well as retaliating first at range.)


* Tier 5: Unknown
* Tier 5: '''??? -> Yeti'''


* Tier 6: Unknown
* Tier 6: Unknown


* Tier 7: Unknown
* Tier 7: '''Frost Giant  -> Jotun'''


Two more creatures have been mentioned in various sources, but do not have a confirmed tier and/or are not confirmed to be part of the town itself. These include the '''Valkyrie''' and the '''Kirin'''.


'''NOTE:''' Both the Dreadnought and Couatl are set to be 7th tier units. Both dwellings may be built in the same town and both units may be recruited. They will NOT be alternative units like in Heroes of Might & Magic IV.
Palace's [[war machine]] is currently unknown.
 
[[Ammo Cart]] is Factory's [[war machine]].


==Town names==
==Town names==
Unless specified by the mapmaker, towns will generate with a random name. Factory towns will use one of these following names:
Thus far, the only town names which have been made public are Silverchair and Everwinter.
 
{| class="wikitable sortable" style="white-space:nowrap; text-align: left;"
|-
| Name_1 || Name_2 || Name_3 || Name_4
|-
| Name_5 || Name_6 || Name_7 || Name_8
|-
| Name_9 || Name_10  || Name_11  || Name_12
|-
| Name_13 || Name_14 || Name_15 || Name_16
|-
|}
 
If there are more Palace towns on the map than possible names, they will use names taken from other towns.
 
{{user commentary|
* According to [[User_talk:Kastore|Kastore]], Factory will be transitioning into good alignment and there will be a new evil-aligned faction added at some point.
 
'''Pros:'''
* Despite its expensiveness Factory can choose one unit line-up and develop it quite quickly.
 
'''Cons:'''
* Factory is an expensive town. To have both unit line-ups a lot of resources is needed (70 Crystals just for the lvl 7 creature dwellings and their upgrades). On top of that, it has among the highest ore spending on all buildings, and the highest army cost (even when comparing 7 vs 7 units, and not including the level 3 Bellwether Armadillos).}}{{end of user commentary}}


== See also ==
== See also ==

Latest revision as of 21:27, 24 May 2024

The following information is largely based on extrapolations about a work-in-progress project and largely unconfirmed. The finished project may differ greatly.
Only available when the unofficial expansion, Day of Reckoning is installed.

Palace is a good alignment town with the Jarl and Oracle hero classes. Palace represents Vori.

"Jarls and Oracles govern the Palaces, DESCRIPTION_ABOUT_CREATURES."

Palace's native terrain is snow.

Heroes[edit]

Palace will feature heroes present in other games in the series, as well as Vori characters who were previously not represented:


Banned secondary skills:

Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.

Necromancy Necromancy is not available for Jarls.

Necromancy Necromancy is not available for Oracles.

Creatures[edit]

  • Tier 1a: Nisse –> Tomte (Nisse are household/farmyard creatures from Nordic folklore. They boast average stats, but are relatively quick. Tomte are great astrologers and astronomers, and craft telescopes. They can Stargaze, which influences one's fate.)
  • Tier 1b: Viking –> Einheri (Vikings are classic warriors of the north who have finally found a faction to reside in. They are the tankiest yet slowest level 1 creatures. They are alternatives to Nisse that can be chosen before the game, but also built alternatively in new towns without a level 1 dwelling. Einheri are warriors who have proven their worth and loyalty in battle. They are easier Reincarnate as well as being stronger than their unungraded counterpart.)
  • Tier 2: Ice Maiden –> Yuki Onna (Ice Maidens are elemental spirits in servitude to Vori. They hate Gogs. Yuki Onna, Japanese for "Snow Woman", gains increased attack, speed, and shots, as well as the Frost Burn ability which deals additional damage when the target enemy is surrounded.)
  • Tier 3: White Tiger –> Sabertooth (White Tigers are sentient beasts that are allied with Vori. They have a preemptive melee retaliation ability, similar to the Bounty Hunter. Sabertooths preemptively retaliate as well as their normal retaliation.)
  • Tier 4: Snow Elf –> High Elf (Snow Elves are mysterious isolationist ancestors of the AvLee Wood Elves. They have a ranged retaliation ability. High Elves gain a bonus to their health, speed, and defense, as well as retaliating first at range.)
  • Tier 5: ??? -> Yeti
  • Tier 6: Unknown
  • Tier 7: Frost Giant -> Jotun

Two more creatures have been mentioned in various sources, but do not have a confirmed tier and/or are not confirmed to be part of the town itself. These include the Valkyrie and the Kirin.

Palace's war machine is currently unknown.

Town names[edit]

Thus far, the only town names which have been made public are Silverchair and Everwinter.

See also[edit]