Template:BuildingsUnique: Difference between revisions
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| description_4 = Gives visiting allied heroes {{swh|+300|+400}} {{gl|movement}} until the end of the week. | | description_4 = Gives visiting allied heroes {{swh|+300|+400}} {{gl|movement}} until the end of the week. | ||
| description_5 = {{gl|Horde Building}}. +3 {{gl|Griffin}} and {{gl|Royal Griffin}} growth per week. | | description_5 = {{gl|Horde Building}}. +3 {{gl|Griffin}} and {{gl|Royal Griffin}} growth per week. | ||
| description_6 = {{gl|Grail | | description_6 = {{gl|Grail|Grail Structure}}. +5000 {{gl|Gold}}/day. +50% creature growth. Gives all allied heroes +2 {{gl|Morale}}. | ||
| dwellingGold_1 = 500 | | dwellingGold_1 = 500 | ||
| dwellingWood_1 = 5 | | dwellingWood_1 = 5 | ||
| Line 112: | Line 112: | ||
| description_3 = Allows a visiting hero to purchase artifacts. | | description_3 = Allows a visiting hero to purchase artifacts. | ||
| description_4 = {{gl|Horde Building}}. +3 {{gl|Armadillo}} and {{gl|Bellwether Armadillo}} growth per week. | | description_4 = {{gl|Horde Building}}. +3 {{gl|Armadillo}} and {{gl|Bellwether Armadillo}} growth per week. | ||
| description_5 = {{gl|Grail | | description_5 = {{gl|Grail|Grail Structure}}. +5000 {{gl|Gold}}/day. +50% creature growth. Strikes all enemy stacks with lightning first round of the controller's turn. Occurs in every battle the player participates in, anywhere on the map. Damage is based on the number of buildings in the grail town. | ||
| dwellingGold_1 = 500 | | dwellingGold_1 = 500 | ||
| dwellingOre_1 = 5 | | dwellingOre_1 = 5 | ||
Latest revision as of 15:44, 24 March 2025
Example[edit | hide | hide all]

Building
Description
500
-
5
-
-
-
-
1000
-
5
-
-
-
-
10000
-
-
-
-
-
-
1000
-
-
-
-
-
-
-
-
-
-
-
-
-
Allows the player to get a loan of 2500 Gold immediately but decreases the town's income by 500 Gold for 5 days.
Gives a garrisoned hero 20 additional Spell Points while defending in siege combat.
Allows a visiting hero to purchase artifacts.
Grail Structure. +5000 Gold/day. +50% creature growth. Strikes all enemy stacks with lightning first round of the controller's turn. Occurs in every battle the player participates in, anywhere on the map. Damage is based on the number of buildings in the grail town.











