George Almond: Difference between revisions
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George-almond-arch-devil.jpg| [[Arch Devil]] | George-almond-arch-devil.jpg| [[Arch Devil]] | ||
George-almond-troglodites.jpg| Early [[Troglodyte]]s | George-almond-troglodites.jpg| Early [[Troglodyte]]s | ||
George-almond-troglodite-final.jpg| Final [[Troglodyte]]: My final design for the troglodyte. It occurred to me that since this was a subterranean creature, it would have no use for eyes, and would be blind like a cave fish, relying more on a highly developed sense of smell to find its prey. | |||
George-almond-medusa02.jpg| [[Medusa]]: Note the war hammer she holds and the shattered statue in the background. My concept was that Medusa first turns her victims to stone and then demolishes them. This was used very effectively in the games opening cinematics. | George-almond-medusa02.jpg| [[Medusa]]: Note the war hammer she holds and the shattered statue in the background. My concept was that Medusa first turns her victims to stone and then demolishes them. This was used very effectively in the games opening cinematics. | ||
George-almond-water-elemental-02.jpg| Early [[Water Elemental]] | George-almond-water-elemental-02.jpg| Early [[Water Elemental]] | ||
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George-almond-warren.jpg| [[Warren]] | George-almond-warren.jpg| [[Warren]] | ||
George-almond-battling-giant-scan02.jpg| [[The World Tree]] Loading Screen<br>(See [[Heroes Chronicles]]) | George-almond-battling-giant-scan02.jpg| [[The World Tree]] Loading Screen<br>(See [[Heroes Chronicles]]) | ||
george-almond-pyro02.jpg| Pyro: Meant to be seen in a proposed '[[Forge (NWC)|Cyber Town]],' which was later not used. | |||
Forge Tavern concept art.png| [[Forge (NWC)|Forge]] Tavern | |||
</gallery> | </gallery> | ||
Revision as of 19:12, 5 June 2025
One of the Heroes of Might and Magic III artists.
With David Mullich's assistance, [Phelan Sykes], Scott White, Adam McCarthy, and George Almond, carried the NWC art staff to a level of quality they simply hadn't reached before. With HoMM3, the NWC art staff overachieved. - Gregory Fulton
Gallery
Images and descriptions recovered from an archive of the artist's profile on ArtStation. Mouse over the images for the artist's comments.
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Centaur: This drawing convinced the producer and writers that the centaur's weapon should be a spear instead of the tradition bow and arrows.
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Early Troglodytes
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Final Troglodyte: My final design for the troglodyte. It occurred to me that since this was a subterranean creature, it would have no use for eyes, and would be blind like a cave fish, relying more on a highly developed sense of smell to find its prey.
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Medusa: Note the war hammer she holds and the shattered statue in the background. My concept was that Medusa first turns her victims to stone and then demolishes them. This was used very effectively in the games opening cinematics.
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Early Water Elemental
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Pyro: Meant to be seen in a proposed 'Cyber Town,' which was later not used.
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Forge Tavern