ERA platform: Difference between revisions

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Tag: Manual revert
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== Screenshots ==
== Screenshots ==
 
<gallery>
[[File:era-builder.jpg]]
era-builder.jpg|Castle Building
 
era-commander.jpg|Commander
[[File:era-commander.jpg]]
era-manager.jpg|Mod Manager
 
era-experience.jpg|Stack Experience
[[File:era-manager.jpg]]
era-wogify.jpg|WoGify Options
 
Neutral_town.gif|Neutral Town (Script 67)
[[File:era-experience.jpg]]
</gallery>
 
[[File:era-wogify.jpg]]


[[Category: In the Wake of Gods]]
[[Category: In the Wake of Gods]]

Revision as of 16:32, 12 June 2025

The ERA Mod Manager with WoG converted into a mod.

Installation

Features

Mod System

  • Easily installed and uninstalled mods with advanced compatibility and extensibility, plugins and patches, mod manager and plugin manager with GUI (by SyDr).

Portability

  • Game and mods are fully portable. No traditional installation process, registry problems or CD requirements (optional).

Advanced editor

  • Integrated patch by GrayFace with mod support, custom plugins for editor, etc.

Supplied mods

  • Yona (new battle hint, new creature abilities)
  • Fast Battle Animation (speeds-up sounds, pre-battle music, battle animation)
  • Secondary Skills Scrolling (no hidden skills, view up to 28 skills)
  • Lots of patches

Custom buttons

  • Object packs, colored texts, improved multiplayer, dozens of tweaks, etc.

Goals

  • Ability to use third-party plugins and patches.
  • Fix game and ERM scripting language bugs, make the development and debugging cycle for mods easier, make it easier to keep scripts compatibile with each other.
  • Extension of the ERM language with new commands and events.
  • Use of colored text in game dialogs.
  • Simplified mod installation.
  • Unification and standardization of game engine development.

See also

External links


Screenshots