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{{Cram|Behemoth Crag|Behemoth|Ancient Behemoth|no_dwelling=|pad=7px 3px 3px 9px}}
{{Cram|Behemoth Crag|Behemoth|Ancient Behemoth|no_dwelling=|pad=7px 3px 3px 9px}}
'''Behemoths and Ancient Behemoths''' are the level 7 creatures of [[Stronghold]]. They are recruited from the [[Behemoth Lair]]. On the [[adventure map]], their external dwelling is instead called the Behemoth Crag.
'''Behemoths and Ancient Behemoths''' are level 7 creatures of [[Stronghold town]]. They are recruited from the [[Behemoth Lair]] (while the external dwelling is Behemoth Crag).


''"The attack of these giant creatures is so overwhelming it reduces their target's ability to mount further defenses. The attack of the behemoth reduces target defense value by 40%. Ancient behemoth attacks reduce it by 80%."{{-}}<sup>[[Restoration of Erathia Manual Page 111|RoE manual]]''</sup>
''"The attack of these giant creatures is so overwhelming it reduces their target's ability to mount further defenses. The attack of the behemoth reduces target defense value by 40%. Ancient behemoth attacks reduce it by 80%."{{-}}<sup>[[Restoration of Erathia Manual Page 111|RoE manual]]''</sup>
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== Heroes with a specialty ==
== Heroes with a specialty ==


*{{H|Kilgor|Barbarian}} {{withmaped}} has behemoths as a [[Specialty#Creature_specialties|specialty]], which gives them +5 Attack, +5 Defense and +10 Damage.
*{{H|Kilgor|Barbarian}} has behemoths as a [[Specialty#Creature_specialties|specialty]], which gives them +5 Attack, +5 Defense and +10 Damage.
 
== Appearance ==
A Behemoth appears at the beginning of the [[Razor Claw]] scenario from the [[Festival of Life]] campaign in {{ab}}.
 
{{video|AB CD-Heroes3-DATA-Heroes3 vid-H3ABfl1-smk-H3ABfl1|550px}}
 
== Official Renders ==
<gallery mode="packed-hover">
Ancient Behemoth render.gif
</gallery>


{{user commentary|
{{user commentary|
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Note that the maximal difference between an attacker's attack and the defender's defense is capped (see [[Damage#Attack-Defense_difference_–_variables_I1_and_R1|damage]] calculation). If the attacker has more than 60 more attack, it is capped at 60 (translates to a 300% damage increase). If the defender has more than 28 more defense, the difference is capped at 28 (translates to 70% less damage).
Note that the maximal difference between an attacker's attack and the defender's defense is capped (see [[Damage#Attack-Defense_difference_–_variables_I1_and_R1|damage]] calculation). If the attacker has more than 60 more attack, it is capped at 60 (translates to a 300% damage increase). If the defender has more than 28 more defense, the difference is capped at 28 (translates to 70% less damage).
{{:Behemoth and Ancient Behemoth/table}}
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{{creature 'see also'}}
{{creature 'see also'}}
* [[Comparison of Level 7 Creatures]]
* [[Comparison of Level 7 Creatures]]
* [[Behemoth and Ancient Behemoth/table]]


[[Category: Creatures]]
[[Category: Creatures]]
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