Editing Curse
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{{Fire spells}}{{Spell|0|0|25|20|31|54|30 | {{Fire spells}}{{Spell|0|0|25|20|31|54|30|0|0|0|0 | ||
| school = Fire Magic | | school = Fire Magic | ||
| level = 1st | | level = 1st | ||
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For units with big damage range, Curse is a complete disaster. Examples include [[Harpy and Harpy Hag|Harpies and Harpy Hags]] (range 1–4), [[Hell Hound and Cerberus|Hell Hounds and Cerberi]] (range 2–7), and [[Air Elemental and Storm Elemental|Air and Storm Elementals]] (range 2–8). | For units with big damage range, Curse is a complete disaster. Examples include [[Harpy and Harpy Hag|Harpies and Harpy Hags]] (range 1–4), [[Hell Hound and Cerberus|Hell Hounds and Cerberi]] (range 2–7), and [[Air Elemental and Storm Elemental|Air and Storm Elementals]] (range 2–8). | ||
'''Heroes | '''Heroes with Curse as a starting spell:''' | ||
* {{ | * {{H2|Aine|Wizard}} | ||
* {{ | * {{H2|Elleshar|Druid}} | ||
* {{ | * {{H2|Ingham|Cleric}} | ||
* {{ | * {{H2|Vidomina|Necromancer}} | ||
''' | |||
'''Units immune to its effects:''' | |||
* [[Undead]] | * [[Undead]] | ||
{{immune|spell123=1|spell1234=1|spell12345=1|fire=1}} | {{immune|spell123=1|spell1234=1|spell12345=1|fire=1}} | ||
''' | |||
'''Artifacts rendering your units immune to Curse:''' | |||
*{{An|Pendant of Holiness}} | |||
'''Units capable of casting Curse (after attack):''' | |||
*{{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black and Dread Knights}} | *{{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black and Dread Knights}} | ||
*{{Cn|Mummy}} | *{{Cn|Mummy}} | ||
[[Category: Spells]] | [[Category: Spells]]{{keywords}} |