Editing Earthquake

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{{Earth spells}}{{Spell|13|24|17|13|25|13|13|13|90|13|24|24
{{Earth spells}}{{spelltable|Earth Magic|20|Instant|3rd|}}
| school      = Earth Magic
| level      = 3rd
| cost        = 20/17
| duration    = instant
| b_effect    = Does one point of damage to two random castle walls during siege combat.
| a_effect    = Does one point of damage to three random castle walls during siege combat.
| e_effect    = Does one point of damage to four random castle walls during siege combat.
}} The spell does one point of damage to random castle [[wall]]s and/or [[arrow towers]].


Earthquake cannot be cast in non-siege combat or combat in a town lacking at least a [[Fort]].
Does one point of damage to random castle [[Wall]]s and/or [[Arrow Towers]].
{{skills|Effect|Damages 2 walls|Cost reduced by 3|Damages 3 walls|Damages 4 walls}}


{{user commentary|
===Comments===
When invading a town, Earthquake can make the job much easier. Together with [[Ballistics]], the siege walls can be brought down within the first rounds of combat. For might-oriented heroes, however, the spell point cost can be quite steep.
 
}}{{end of user commentary}}
Let's admit it.  When invading a town arrow towers are annoying, and this spell makes your job much easier. Since the maximum amount of times a catapult can fire is two, you'll probably need some back-up to help out in bringing the walls down faster. If one hasn't found a [[Stronghold]] yet this can come in handy instead.  It's steep mana cost is one of the only sad things about this spell.


[[Category: Spells]]
[[Category: Spells]]
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