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{{Fire spells}}{{Spell|10|10|16|10|10|10|10|0|0|10|10|10
{{Fire spells}}{{Spell
  | school      = Fire Magic
  | school      = fire magic
  | level      = 4th
  | level      = 4
  | cost        = 16/12
  | cost        = 16
  | duration    = Until target troop's action turn in the next round
  | duration    = Until target troop's next action
  | b_effect    = Target troop's attack rating is increased by 100% of the troop's defense rating, and its defense rating is reduced to zero.
  | b_effect    = Buff (well...), Single Target, Recklessness, Target troop's attack rating is increased by 100% of the troop's defense rating, and its defense rating is reduced to zero.
  | a_effect    = Target troop's attack rating is increased by 150% of the troop's defense rating, and its defense rating is reduced to zero.
  | a_effect    = Buff (well...), Single Target, Recklessness, Target troop's attack rating is increased by 150% of the troop's defense rating, and its defense rating is reduced to zero.
  | e_effect    = Target troop's attack rating is increased by 200% of the troop's defense rating, and its defense rating is reduced to zero.
  | e_effect    = Buff (well...), Single Target, Recklessness, Target troop's attack rating is increased by 200% of the troop's defense rating, and its defense rating is reduced to zero.
}} It is a [[mind spell]] that reduces a target allied troop's [[Primary skill#Defense_skill|defense]] to 0 whilst raising their [[Primary_skill#Attack_skill|attack]] considerably.
}} Target allied troop's [[Primary skill#Defense_skill|defense]] is reduced to 0, but [[Primary_skill#Attack_skill|attack]] is increased cosiderably.


[[Behemoth]]s’ '''reduce defense''' ability has a higher priority than [[Frenzy]]. This means if a frenzied creature attacks a Behemoth, only the creature's 60% defense (20% for [[Ancient Behemoth]]) is used for the attack boost in [[damage]] calculations.
'''Units immune to its effects:'''
* [[Efreet]]i/[[Efreet Sultan]]s
* [[Firebird]]s/[[Phoenix]]es
* [[Giant]]s/[[Titan]]s
* [[Undead]]s
* [[Elemental]]s
* [[Golems]]


'''Heroes starting with Frenzy:'''
[[Category: Spells]]
* {{Hn|Wrathmont|Artificer}}{{-wh}}
__NOTOC__
'''Heroes specialising in Frenzy:'''
* {{Hn|Wrathmont|Artificer}}{{-wh}}


'''Creatures immune to Frenzy:'''
Might be confused with [[Berserk]].
{{immune|spell12345=1|spell1234=1|mind=1|fire=1}}
Might work wonders with [[Blind]], [[Disrupting Ray]] and at the end of combat when there are not much stacks left that could attack or retaliate.
'''Creatures capable of casting Frenzy:'''
* {{Cn|Master Genie}}s (advanced level)
'''Artifacts that provide immunity to Frenzy:'''
* {{An|Badge of Courage}} (not in {{hota}})


[[Category: Spells]]
Given that higher level creatures have more hp than lowlevel ones it might have its uses, but it enables other creatures to still do more damage to the [[Frenzy]] user.
__NOTOC__
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