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|School of Fire Magic|
|Magic Arrow *|
|Protection from Fire|
|Summon Fire Elemental|
|School of Air Magic|
|School of Earth Magic|
|School of Water Magic|
|Duration:||Until target troop's action turn in the next round|
|Probability of occurrence (%):|
Frenzy is a 4th level spell in the School of Fire Magic. It is one of the mind spells, and therefore some creatures are immune to it.
Target allied troop's defense is reduced to 0, but attack is increased considerably.
Behemoths’ reduce defense ability has a higher priority than Frenzy. This means if a frenzied creature attacks a behemoth, only the creature's 60% defense (20% for Ancient Behemoth) is used for the attack boost in damage calculations.
Units immune to its effects:
- Efreet and Efreet Sultans
- Fire and Energy Elementals
- Firebirds *(not in Horn of the Abyss) and Phoenixes
Units capable of casting this spell:
- Master Genies (advanced level)
Artifacts rendering units immune to Frenzy:
- Badge of Courage (not in Horn of the Abyss)