Editing Genie and Master Genie
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| Movement = [[Flying]] | | Movement = [[Flying]] | ||
| Cost = 550 | | Cost = 550 | ||
| Special = • [[Hate]]s [[Efreet and Efreet Sultan| | | Special = • [[Hate]]s [[Efreet and Efreet Sultan|efreeti]] | ||
| U_AI_Value= 942 | | U_AI_Value= 942 | ||
| U_name = Master Genie | | U_name = Master Genie | ||
| U_speed = '''11''' | | U_speed = '''11''' | ||
| U_cost = 600 | | U_cost = 600 | ||
| U_special = • [[Hate]]s [[Efreet and Efreet Sultan| | | U_special = • [[Hate]]s [[Efreet and Efreet Sultan|efreeti]]<br>• '''[[Spellcaster]]''' | ||
| No_shots = | | No_shots = | ||
| No_ushots = | | No_ushots = | ||
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{{Cram|Altar of Wishes|Genie|Master Genie|no_dwelling=|-={{---}}|pad=5px 10px 3px 5px}} | {{Cram|Altar of Wishes|Genie|Master Genie|no_dwelling=|-={{---}}|pad=5px 10px 3px 5px}} | ||
'''Genies and Master Genies''' are | '''Genies and Master Genies''' are level 5 creatures of [[Tower]]. They are recruited from [[Altar of Wishes]]. | ||
''"Genies and master genies are Tower allies recruited from the realm of [[air magic]]. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to [[efreet]]. Once per turn, master genies can cast a random, beneficial spell on an allied troop."{{-}}<sup>[[Restoration of Erathia Manual Page 114|RoE manual]]''</sup> | ''"Genies and master genies are Tower allies recruited from the realm of [[air magic]]. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to [[efreet|efreeti]]. Once per turn, master genies can cast a random, beneficial spell on an allied troop."{{-}}<sup>[[Restoration of Erathia Manual Page 114|RoE manual]]''</sup> | ||
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Their spellcasting is affected by [[Terrain#Magical_terrains|certain terrain types]]. Army-wide spells like [[Bless]], [[Haste]], [[Counterstrike]], [[Prayer]] or [[Shield]] can be devastating, especially when combined with another spell cast by your [[hero]]. | Their spellcasting is affected by [[Terrain#Magical_terrains|certain terrain types]]. Army-wide spells like [[Bless]], [[Haste]], [[Counterstrike]], [[Prayer]] or [[Shield]] can be devastating, especially when combined with another spell cast by your [[hero]]. | ||
Despite their [[Hate]] for [[Efreet and Efreet Sultan| | Despite their [[Hate]] for [[Efreet and Efreet Sultan|Efreeti]] they should stay away from them, because in combat Efreeti are almost twice as powerful as Genies. Efreet Sultans present additional danger because of their innate [[Fire Shield]] and superior speed of 13 that allows them to cross the battlefield and likely wipe the Genies out in first strike. Due to Fire Shield, even attacking Efreet Sultans after someone soaked up the retaliation is dangerous, and as Genies do 150% damage to Efreeti, Fire Shield will also strike them back harder. | ||
Sometimes Genies can be used as a decoy against AI enemy who would attack them by the majority of his units. This should be exploited to preserve lives of [[Naga and Naga Queen|Nagas]] and [[Giant and Titan|Titans]], who are much more powerful and will keep wiping out the enemy, or to allow [[Master Gremlin]]s and [[Mage and Arch Mage|Magi]] to keep shooting. | Sometimes Genies can be used as a decoy against AI enemy who would attack them by the majority of his units. This should be exploited to preserve lives of [[Naga and Naga Queen|Nagas]] and [[Giant and Titan|Titans]], who are much more powerful and will keep wiping out the enemy, or to allow [[Master Gremlin]]s and [[Mage and Arch Mage|Magi]] to keep shooting. |