Editing Gold Golem
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{{Fanopinion| | {{Fanopinion| | ||
[[Spell]]s only do 15% of their normal damage to them. They are quite slow, but their substantial health points and [[spell damage reduction]] makes them very durable. Their overall stats are under-average for a level 5 unit, but it's understandable since they are neutral creatures. As you get them as an extra from the Golem Factory along with their cousins the [[Diamond | [[Spell]]s only do 15% of their normal damage to them. They are quite slow, but their substantial health points and [[spell damage reduction]] makes them very durable. Their overall stats are under-average for a level 5 unit, but it's understandable since they are neutral creatures. As you get them as an extra from the Golem Factory along with their cousins the [[Diamond Golems]], their price is offset due to not having to construct a dwelling. If you have a stable access to their dwelling and enough resources, you might consider placing them into a town's garrison (but beware of [[morale]]). | ||
As non-living creatures with damage reduction, they are particularly dangerous against spell-casting heroes (and certain creatures), because they are immune to certain spells, including all [[Mind spells]]. | As non-living creatures with damage reduction, they are particularly dangerous against spell-casting heroes (and certain creatures), because they are immune to certain spells, including all [[Mind spells]]. |