Editing Intelligence
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Secondary skills}} | {{Secondary skills}} | ||
{{Secondary skill | {{Secondary skill | ||
| B_effect = Basic intelligence increases a hero's normal maximum spell points by 25%. | | B_effect = Basic intelligence increases a hero's normal maximum spell points by 25%. | ||
| A_effect = Advanced intelligence increases a hero's normal maximum spell points by 50%. | | A_effect = Advanced intelligence increases a hero's normal maximum spell points by 50%. | ||
| E_effect = Expert intelligence doubles a hero's normal maximum spell points. | | E_effect = Expert intelligence doubles a hero's normal maximum spell points. | ||
}} | }} | ||
'''Intelligence''' is one of the [[ | '''Intelligence''' is one of the [[secondary skills]]. It increases the hero's maximum [[Mana|spell points]] depending on the level of the skill. Normal maximum spell points are ten times the [[knowledge skill]], but at basic level of the intelligence skill they are increased by 25%, at advanced level by 50% and at expert level by 100%. | ||
'''Heroes with Intelligence as a starting skill:''' | In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 20%, 35%, and 50%. | ||
'''Heroes with (Basic) Intelligence as a starting skill:''' | |||
* {{H2|Andra|Witch}} | |||
* {{H2|Ayden|Heretic}} | |||
* {{H2|Caitlin|Cleric}} | * {{H2|Caitlin|Cleric}} | ||
* {{H2|Daremyth|Wizard}} | * {{H2|Daremyth|Wizard}} | ||
* {{H2|Elleshar|Druid}} | |||
* {{H2|Iona|Alchemist}} | * {{H2|Iona|Alchemist}} | ||
* {{H2|Nagash|Necromancer}} | * {{H2|Nagash|Necromancer}} | ||
* {{H2|Sephinroth|Warlock}} | * {{H2|Sephinroth|Warlock}} | ||
* {{H2|Eovacius|Navigator}}{{-}}{{withhota}} | * {{H2|Eovacius|Navigator}}{{-}}{{withhota}} | ||
'''Heroes with | '''Heroes with an Intelligence specialty:''' | ||
The following heroes all receive a 5% per level bonus to their Intelligence skill: | |||
* {{H2|Andra|Witch}} | * {{H2|Andra|Witch}} | ||
* {{H2|Ayden|Heretic}} | * {{H2|Ayden|Heretic}} | ||
* {{H2|Elleshar|Druid}} | * {{H2|Elleshar|Druid}} | ||
== Importance == | |||
{{fanopinion}} | |||
For a mostly magical hero, Intelligence is useful. In classic Heroes 3, Expert Intelligence means that every spell can be cast twice more often than usually, making a spell like [[Resurrection]] or [[Town Portal]] much more affordable. The best time of Intelligence is mid-game, when getting e.g. 100 spell points instead of 50 may be crucial for a major battle. {{-wh}} {{hota}} debuffs this skills and buffs [[Mysticism]], possibly so as to balance them between each other. | |||
== Chance to get == | == Chance to get == | ||
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 6| 2| 7| 4|10 (highest)| 2| 6| 5| 6| 1 (lowest)| 8| 1 (lowest)| 5| 1 (lowest)| 7| 1 (lowest)| 8| 3| 8}} | |||
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 6| 2| 7| 4|10 (highest)| 2| 6| 5| 6| 1 (lowest)| 8| 1 (lowest)| 5| 1 (lowest)| 7| 1 (lowest)| 8| 3| 8 | |} | ||
{{secondary skill 'see also'}} | {{secondary skill 'see also'}} |