Dwarf and Battle Dwarf

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Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Battle Dwarf
7
7
2–4
20
5
Move
Ground
Size
1
Growth
209
209
Cost Per Troop

150
40% chance to resist a hostile spell.
Dwarf
6
7
2–4
20
3
Move
Ground
Size
1
Growth
138
194
Cost Per Troop

120
20% chance to resist a hostile spell.

Dwarves and Battle Dwarves are the level 2 creatures of Rampart. They are recruited from the Dwarf Cottage. Building the Miners' Guild increases dwarves' growth by 4 per week.

"Because of their slowness, dwarves are perhaps best used to defend ranged attackers. Battle dwarves have greater mobility and are more versatile. Dwarves and battle dwarves have, respectively, a 20% and 40% resistance to magic which gives them a chance to ignore the effects of hostile spell attacks." RoE manual

Dwarf Cottage

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Appearance[edit | hide]

Dwarves and Battle Dwarves appear at the beginning of the Driving for the Boots scenario from the New Beginning campaign in Shadow of Death.

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Some may find the information in this section subjective or irrelevant.

They are not recommended to be found in the main army, at least after early game, mostly because they will significantly slow down the hero on the adventure map. However, they are good tanks and should be used (if possible) in important battles.


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