Beholder and Evil Eye: Difference between revisions
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{{ | {{DungeonCreaturesNew}}{{CreatureNew | ||
== | | name = Beholder | ||
Beholders are recruited | | faction = Dungeon | ||
== | | attack = 9 | ||
| defense = 7 | |||
[[Category: | | shots = 12 | ||
| damage = 3–5 | |||
| health = 22 | |||
| speed = 5 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 12 | |||
| aivalue = 336 | |||
| fightvalue = 240 | |||
| goldcost = 250 | |||
| resource = | |||
| rescost = | |||
| abilities = Shoots. No {{gl|melee penalty}}. | |||
}}{{CreatureNew | |||
| name = Evil Eye | |||
| faction = Dungeon | |||
| attack = {{gt|10}} | |||
| defense = {{gt|8}} | |||
| shots = {{gt|24}} | |||
| damage = 3–5 | |||
| health = 22 | |||
| speed = {{gt|7}} | |||
| move = Ground | |||
| size = 1 | |||
| growth = 7 | |||
| aivalue = 367 | |||
| fightvalue = 245 | |||
| goldcost = 280 | |||
| resource = | |||
| rescost = | |||
| abilities = Shoots. No {{gl|melee penalty}}. | |||
}} | |||
'''Beholders and Evil Eyes''' are the level 3 creatures of [[Dungeon]]. They are recruited from the [[Pillar of Eyes]]. | |||
''"Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles."{{-}}<sup>[[Restoration of Erathia Manual Page 89|RoE manual]]''</sup> | |||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortraitNoExp | |||
| dwelling = Pillar of Eyes | |||
| creature1 = Beholder | |||
| creature2 = Evil Eye | |||
}} | |||
{{clear|left}} | |||
== Heroes with a [[Specialty#Creature_specialties|specialty]] == | |||
* {{H|Ajit|Overlord}} | |||
== Official Renders == | |||
<gallery mode="packed-hover"> | |||
Beholder render.jpg | |||
Evil Eye render.jpg | |||
</gallery> | |||
{{user commentary| | |||
They are considered a good level 3 shooter, especially because of their high stats and no-melee penalty, which make them very effective for clearing the map in the early game. Their only downside is their relatively high cost and their somewhat low damage for late game. | |||
---- | |||
Beholders and Evil Eyes are the creation of a [[Warlock]] called [[Agar]], who was present in the previous HoMM games. | |||
}}<!-- end of fan opinion --> | |||
{{creature 'see also'}} | |||
* [[Comparison of Level 3 Creatures]] | |||
* [[Comparison of Ranged Creatures]] | |||
[[Category: Creatures]] | |||
__NOTOC__ | |||
Revision as of 13:21, 10 April 2025

Beholder
9
7
Shots
12
3–5
22
5
Move
Ground
Size
1
Growth
12
336
240
Cost
250
Shoots. No melee penalty.

Evil Eye
10
8
Shots
24
3–5
22
7
Move
Ground
Size
1
Growth
7
367
245
Cost
280
Shoots. No melee penalty.
Beholders and Evil Eyes are the level 3 creatures of Dungeon. They are recruited from the Pillar of Eyes.
"Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles." RoE manual
Dwellings & Portraits
Heroes with a specialty
Official Renders
User Commentary
Show User Commentary
Hide User Commentary
They are considered a good level 3 shooter, especially because of their high stats and no-melee penalty, which make them very effective for clearing the map in the early game. Their only downside is their relatively high cost and their somewhat low damage for late game.
Beholders and Evil Eyes are the creation of a Warlock called Agar, who was present in the previous HoMM games.









