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| {{inwog}}
| | #REDIRECT[[In the Wake of Gods/Commanders]] |
| '''Commanders''' are special units that assist a [[hero]] and fight for them on the battlefield, in addition to the regular army stacks. Each hero's commander will gain experience and skills in battle like the hero does. This is a gameplay element similar to how in {{homm4}}, the hero can participate in the fight directly.
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| The commander's character sheet can be accessed from the Commander icon [[File:WoG Commander Icon.png]] from the Hero's character sheet.
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| A commander can die in combat, if their hero is not defeated, they can resurrect their fallen commander by visiting a friendly [[town]]. By gaining levels and skills, a Commander's stats increase and it becomes more and more powerful. A high-level commander can single-handedly turn the tide of a battle.
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| {{CreatureNew
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| | name = Paladin (WoG)
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| | display_name = Paladin
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| | faction = Castle
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{CreatureNew
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| | name = Hierophant (WoG)
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| | display_name = Hierophant
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| | faction = Rampart
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{CreatureNew
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| | name = Temple Guardian (WoG)
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| | display_name = Temple Guardian
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| | faction = Tower
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{clear}}
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| {{CreatureNew
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| | name = Succubus (WoG)
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| | display_name = Succubus
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| | faction = Inferno
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{CreatureNew
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| | name = Brute (WoG)
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| | display_name = Brute
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| | faction = Dungeon
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{CreatureNew
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| | name = Soul Eater (WoG)
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| | display_name = Soul Eater
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| | faction = Necropolis
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{clear}}
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| {{CreatureNew
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| | name = Ogre Leader (WoG)
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| | display_name = Ogre Leader
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| | faction = Stronghold
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{CreatureNew
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| | name = Shaman (WoG)
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| | display_name = Shaman
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| | faction = Fortress
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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| {{CreatureNew
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| | name = Astral Spirit (WoG)
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| | display_name = Astral Spirit
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| | faction = Conflux
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| | attack = 5+
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| | defense = 5+
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| | shots = 0+
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| | damage = 6–12+
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| | health = 40+
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| | speed = 4+
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| | move = Ground
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| | size = 1
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| | growth = N/A
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| | aivalue = 130
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| | fightvalue = 140
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| | goldcost = 1000
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| | resource =
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| | rescost =
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| | abilities =
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| | float = left
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| }}
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