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[[File:2015-11-04_14-23-48_Screenshot.png]]  
[[File:Ancestors.png|thumb|290px|The three Ancestors. From left to right, [[Vorr]], an unnamed female Ancestor, and an unnamed male Ancestor.]]  


The three Ancestors are powerful creatures who guard the gates to [[Paradise]]. They famously refused entry to [[Tarnum]], forcing him to live again and again to atone for his crimes. They are all mystically connected in some way - should one die, they would all perish.


Ancestors were the biological start of the current crop of heroes. Ancients were often other powers who dabbled in the lives of mortals. The Ancestors are super powerful humans who have become legends to their descendants. Many people can view their ancestors as god-like, having done something truly heroic. Those are what the Ancestors were - people who went above and beyond with extraordinary skill and talent to do great things. They had never been written into the Might & Magic Universe before the Heroes Chronicles. The "Gods" were more powerful than the Ancients. The Ancestors where the guardians of the gates to Paradise, they decided who will go to the Paradise and who will be cast into Oblivion.
== Clarification ==
[[Jennifer Bullard]] provided some additional information in [[Jennifer Bullard/Acid Cave Interview|an interview]] with Acid Cave.


The three Ancestors. Vorr, the insane to the left. In the middle an unnamed female Ancestor. To the right an unnamed male Ancestor. From all three, the only known by name Ancestor is Vorr. The other two are unknown by name.
Ancestors were the biological start of the current crop of heroes. [[Ancients]] were often other powers who dabbled in the lives of mortals. The Ancestors are super powerful humans who have become legends to their descendants. Many people can view their ancestors as god-like, having done something truly heroic. Those are what the Ancestors were - people who went above and beyond with extraordinary skill and talent to do great things. They had never been written into the Might & Magic Universe before the [[Heroes Chronicles]]. These "Gods" could potentially be more powerful than the [[Ancients]].
 
== Gallery ==
<gallery mode="packed-hover">
HC-01 Warlords of the Wasteland CD-data-Hchron vid-Intro-smk-Intro.webm|thumbtime=0:30| The Ancestors in the [[Hall of Judgment]]<br>([[Warlords of the Wasteland]]{{-whc}} intro)
</gallery>
 
[[Category: Chronicles]]
[[Category: Supporting character]]

Latest revision as of 21:22, 24 November 2025

The three Ancestors. From left to right, Vorr, an unnamed female Ancestor, and an unnamed male Ancestor.

The three Ancestors are powerful creatures who guard the gates to Paradise. They famously refused entry to Tarnum, forcing him to live again and again to atone for his crimes. They are all mystically connected in some way - should one die, they would all perish.

Clarification[edit | hide | hide all]

Jennifer Bullard provided some additional information in an interview with Acid Cave.

Ancestors were the biological start of the current crop of heroes. Ancients were often other powers who dabbled in the lives of mortals. The Ancestors are super powerful humans who have become legends to their descendants. Many people can view their ancestors as god-like, having done something truly heroic. Those are what the Ancestors were - people who went above and beyond with extraordinary skill and talent to do great things. They had never been written into the Might & Magic Universe before the Heroes Chronicles. These "Gods" could potentially be more powerful than the Ancients.

Gallery[edit | hide]