Flying: Difference between revisions
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* {{Cn|Energy Elemental}}{{-}}<sup>*</sup> | * {{Cn|Energy Elemental}}{{-}}<sup>*</sup> | ||
* {{Cn|Faerie Dragon}} | * {{Cn|Faerie Dragon}} | ||
* {{Cn|Fangarm}}{{-wh}} | |||
* {{Cn|Firebird}} | * {{Cn|Firebird}} | ||
* {{Cn|Genie}} | * {{Cn|Genie}} | ||
Revision as of 08:19, 13 December 2018
This article refers to the ability of creatures to fly. For the spell, see Fly.
Flying is a special ability of creatures, which allows them to bypass obstacles (e.g. walls) during combat. Having creatures with this special ability in a hero's army does not affect the movement of that hero on the Adventure Map in any way.
Creatures with this special ability: (in alphabetical order)

Angel
Archangel
Arch Devil *
Ayssid 

Azure Dragon
Black Dragon
Bone Dragon
Devil *
Dragon Fly
Efreet
Efreet Sultan
Energy Elemental *
Faerie Dragon
Fangarm 

Firebird
Genie
Ghost Dragon
Gold Dragon
Green Dragon
Griffin
Harpy
Harpy Hag
Manticore
Master Genie
Nymph
*
Obsidian Gargoyle
Oceanid
*
Pegasus
Phoenix
Pixie
Red Dragon
Roc
Royal Griffin
Rust Dragon
Scorpicore
Serpent Fly
Silver Pegasus
Sprite
Stone Gargoyle
Stormbird 

Thunderbird
Vampire
Vampire Lord
Wight
Wraith
Wyvern
Wyvern Monarch
* Teleporting/Energizing