Monk and Zealot: Difference between revisions

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{{Cram|Monastery|Monk|Zealot|no_dwelling=}}
{{Cram|Monastery|Monk|Zealot|no_dwelling=|pad=3px 10px 3px 7px}}
'''Monks''' and '''Zealots''' are level 5 creatures of [[Castle]]. They can be recruited from [[Castle creature dwellings|Monasteries]].
'''Monks''' and '''Zealots''' are level 5 creatures of [[Castle]]. They can be recruited from [[Castle creature dwellings|Monasteries]].


Monks train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While Monks suffer the normal [[melee penalty]], the better trained Zealots do not.
''"Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup>


===== Heroes with a specialty =====
===== Heroes with a specialty =====

Revision as of 19:47, 5 March 2020

Castle creatures
Level 1
Pikeman Pikeman
Halberdier Halberdier
Level 2
Archer Archer
Marksman Marksman
Level 3
Griffin Griffin
Royal Griffin Royal Griffin
Level 4
Swordsman Swordsman
Crusader Crusader
Level 5
Monk Monk
Zealot Zealot
Level 6
Cavalier Cavalier
Champion Champion
Level 7
Angel Angel
Archangel Archangel
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Monk
 Cost per troop 

400

Attack 12
Defense 7
Damage 10–12
Health 30
Speed 5
Movement Ground
Size 1
Shots 12
Growth 3
AI Value 485
 Special abilities:
Ranged attack
Zealot
 Cost per troop 

450

Attack 12
Defense 10
Damage 10–12
Health 30
Speed 7
Movement Ground
Size 1
Shots 24
Growth 3
AI Value 750
 Special abilities:
Ranged attack
• No melee penalty
Monastery    Armageddon's Blade
 Horn of the Abyss
 Armageddon's Blade
 Horn of the Abyss

Monks and Zealots are level 5 creatures of Castle. They can be recruited from Monasteries.

"Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not." RoE manual

Heroes with a specialty
  • Ingham Ingham the Cleric has monks as a specialty, which increases the attack and defense skills of any monks or zealots for each level attained after 5th level and gives them a speed bonus of 1.

Horn of the Abyss

  • In Hota AI Value of Monks was increased to 582.
  • Shadows of Monks and Zealots' adventure map view were fixed:

See also: