Shaman and Great Shaman

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Shamans and Great Shamans are the level 5 creatures of Bulwark. They can be recruited from the Shaman Fane.
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]
Special Ability: Freezing Shot[edit | hide]
Great Shamans have a 20% chance to freeze a target unit for 3 rounds after attacking them at range. The frozen unit loses the ability to move and act, similar to the effects of Blind, and receives 25% more damage from attacks while it remains frozen. Once the frozen unit receives damage, the freezing effect is removed.
Sounds[edit | hide]
Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.
Gallery[edit | hide]
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Sketch by Agar
User Commentary
Shamans are quite sloggish but deal good damage. Great Shamans are even better, having a 20% chance to freeze a target, and being good at "crowd control". When having them, split them into as much stacks as possible. Of the 5 stacks, at least 1 Great Shaman stack often freezes someone. It's especially advised to freeze fast, flying units and shooters, since Bulwark completely lacks flying units, while most of its units are sloggish, and thus won't reach them (especially, the shooters) quickly.









