Mana Generator: Difference between revisions
Jump to navigation
Jump to search
Removed redirect to Factory creature dwellings Tag: Removed redirect |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{inhota}} | {{inhota}} | ||
{{Factory buildings}} | {{Factory buildings}} | ||
{{Building | |||
| town = Factory | |||
| pre = [[Fort]] | |||
| ore = 5 {{O}} | |||
| gold = 1000 {{G}} | |||
| effect = Provides a garrison hero 20 additional [[spell point]]s during a siege. | |||
}} | |||
The provided spell points do not follow a hero who leaves the town. | |||
==Related Topics== | ==Related Topics== | ||
| Line 11: | Line 16: | ||
* [[Magic well]] | * [[Magic well]] | ||
* [[Mana Vortex]] | * [[Mana Vortex]] | ||
{{user commentary| | |||
Mana Generator is similar to [[Glyphs of Fear]], [[Blood Obelisk]], and [[Brimstone Stormclouds]], but for Knowledge. Of those, Mana Generator is probably the most effective, since the 20 extra spell points can allow the defender to cast a few extra spells. However, the effect overall is still niche. Factory needs a lot of specific buildings for their level 7 dwellings, so the Mana Generator should only be taken in an emergency or as a luxury. | |||
}}{{end of user commentary}} | |||
[[Category: Special buildings (HotA)]] | [[Category: Special buildings (HotA)]] | ||
[[Category: Horn of the Abyss]] | [[Category: Horn of the Abyss]] | ||
Latest revision as of 18:14, 21 March 2025
| Factory buildings | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Halls | |||||||||||
| Village Hall | |||||||||||
| Town Hall | |||||||||||
| City Hall | |||||||||||
| Capitol | |||||||||||
| Fortifications | |||||||||||
| Fort | |||||||||||
| Citadel | |||||||||||
| Castle | |||||||||||
| Common | |||||||||||
| Blacksmith | |||||||||||
| Mage Guild | |||||||||||
| Marketplace | |||||||||||
| Resource Silo | |||||||||||
| Tavern | |||||||||||
| Specific | |||||||||||
| Artifact Merchants | |||||||||||
| Bank | |||||||||||
| Mana Generator | |||||||||||
| Pen | |||||||||||
| Lightning Rod | |||||||||||
| Dwellings | |||||||||||
| Halfling Adobe | |||||||||||
| Foundry | |||||||||||
| Ranch | |||||||||||
| Manufactory | |||||||||||
| Catacombs | |||||||||||
| Watchtower | |||||||||||
| Serpentarium | |||||||||||
| Gantry | |||||||||||
| Towns | |||||||||||
|
|
| Mana Generator |
|---|
|
| Prerequisite: |
| Fort |
| Cost: |
| 5 |
| Effect: |
| Provides a garrison hero 20 additional spell points during a siege. |
The provided spell points do not follow a hero who leaves the town.
Related Topics[edit | hide | hide all]
User Commentary
Show User Commentary
Hide User Commentary
Mana Generator is similar to Glyphs of Fear, Blood Obelisk, and Brimstone Stormclouds, but for Knowledge. Of those, Mana Generator is probably the most effective, since the 20 extra spell points can allow the defender to cast a few extra spells. However, the effect overall is still niche. Factory needs a lot of specific buildings for their level 7 dwellings, so the Mana Generator should only be taken in an emergency or as a luxury.
