A Cold Day in Hell: Difference between revisions

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{{scenario_hota
{{SingleScenario
|scenario=A Cold Day in Hell
| scenario       = A Cold Day in Hell
|description=It all went downhill in the blink of an eye. Our plans for a first strike went bust. No time for new strategies, all we can still hope for is to merely survive.
| description   = It all went downhill in the blink of an eye. Our plans for a first strike went bust. No time for new strategies, all we can still hope for is to merely survive.
|no_underground=
| num_play      = 4/1
}}{{keywords}}
| size          = M
| source        = hota
| victory        = Defeat All Enemies.
| victory_c      = def_all
| loss          = Lose All Your Towns and Heroes.
| loss_c        = all
| allies        = {{red}}
| enemies        = 1: {{blue}}{{green}}{{-}}2: {{purple}}
| underground    = disabled
| smap          = hota inferno
}}
 
==Heroes==
{{H|Jeddite|Warlock}} with 17 {{Cn|Harpy Hag}}s in prison at 63, 1.<br/>
{{red}} {{H|Ash|Heretic}} with one {{Cn|Efreet Sultan}}, primary skills 2/2/3/2, Bloodlust and Fireball at 63, 14.<br/>
{{blue}} {{H|Catherine|Knight}} with 30 {{Cn|Archer}}s, 50 {{Cn|Pikeman|name=Pikemen}}, 20 {{Cn|Royal Griffin}}s, and 15 {{Cn|Swordsman|name=Swordsmen}}, primary skills 2/7/2/2, Advanced Leadership and Offense, in {{Town|Castle}} at 14, 57.<br/>
{{green}} {{H|Ivor|Ranger}} with 30 {{Cn|Battle Dwarf|name=Battle Dwarves}}, 45 {{Cn|Centaur Captain}}s, 10 {{Cn|Pegasus|name=Pegasi}}, and 20 {{Cn|Wood Elf|name=Wood Elves}}, primary skills 7/2/2/2, Advanced Archery and Offense, in {{Town|Rampart}} at 65, 55.<br/>
{{purple}} {{H|Alkin|Beastmaster}} with 45 {{Cn|Gnoll}}s, 23 {{Cn|Lizardman|name=Lizardmen}}, 14 {{Cn|Serpent Fly|name=Serpent Flies}}, and 7 {{Cn|Gorgon}}s, primary skills 0/10/1/1, Basic Water Magic and Offense, Advanced Armorer, at 17, 33. {{H|Mirlanda|Witch}} in {{Town|Fortress|nofort=}} at 55, 29.
 
{{Maps 'see also'}}

Latest revision as of 16:34, 4 April 2025

4 Total Players / 1 Human Player
4
1
Size 2 (72×72) - M
Underground disabled
Scenario Description
It all went downhill in the blink of an eye. Our plans for a first strike went bust. No time for new strategies, all we can still hope for is to merely survive.
Victory Condition
Defeat All Enemies.
Loss Condition
Lose All Your Towns and Heroes.
Allies: Red
Enemies: 1: BlueGreen 2: Purple

Heroes[edit | hide | hide all]

JedditeJedditeJeddite Jeddite the Warlock with 17 Harpy HagHarpy Hag Harpy Hags in prison at 63, 1.
Red AshAshAshAsh Ash the Heretic with one Efreet SultanEfreet Sultan Efreet Sultan, primary skills 2/2/3/2, Bloodlust and Fireball at 63, 14.
Blue CatherineCatherineCatherineCatherine Catherine the Knight with 30 ArcherArcher Archers, 50 PikemanPikeman Pikemen, 20 Royal GriffinRoyal Griffin Royal Griffins, and 15 SwordsmanSwordsman Swordsmen, primary skills 2/7/2/2, Advanced Leadership and Offense, in Castle at 14, 57.
Green IvorIvorIvorIvor Ivor the Ranger with 30 Battle DwarfBattle Dwarf Battle Dwarves, 45 Centaur CaptainCentaur Captain Centaur Captains, 10 PegasusPegasus Pegasi, and 20 Wood ElfWood Elf Wood Elves, primary skills 7/2/2/2, Advanced Archery and Offense, in Rampart at 65, 55.
Purple AlkinAlkinAlkinAlkin Alkin the Beastmaster with 45 GnollGnoll Gnolls, 23 LizardmanLizardman Lizardmen, 14 Serpent FlySerpent Fly Serpent Flies, and 7 GorgonGorgon Gorgons, primary skills 0/10/1/1, Basic Water Magic and Offense, Advanced Armorer, at 17, 33. MirlandaMirlandaMirlandaMirlanda Mirlanda the Witch in Fortress at 55, 29.

See Also:[edit | hide]