Centaur and Centaur Captain

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Centaur
5
3
2–3
8
6
Move
Ground
Size
2
Growth
14
100
100
Cost

70

Centaur Captain
6
3
2–3
10
8
Move
Ground
Size
2
Growth
14
138
115
Cost

90

Centaurs and Centaur Captains are the level 1 creatures of Rampart. They are recruited from the Centaur Stables.

"Armed with sturdy spears and possessed of good speed and attack ratings, the centaur and centaur captains are perhaps the best basic foot soldier units in the game. While they are also the most expensive basic unit, their abilities and durability keep them useful for longer than most." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Centaur Stables

Heroes with a specialty[edit | hide]

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Appearance[edit | hide]

Centaurs and Centaur Captains appear at the beginning of the Driving for the Boots scenario from the New Beginning campaign in The Shadow of Death.

Gallery[edit | hide]

User Commentary

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The Centaur Captain is considered to be the best level 1 unit regarding raw stats. 5/6 attack is tied for the highest of all the level 1 units. 3 defence is about average, but having 8/10 health compensates for that making them rather bulky for a level 1 unit. 2-3 damage is once again tied for the highest damage. Lastly 6/8 speed is the second highest of all level 1 units, only behind the Sprite's speed rating of 9. The main drawback is their 70/90 gold cost which like the manual states makes them the most expensive level 1 units. Being two hex units can also be a liability later on, but the Centaurs' speed and bulkiness makes them excellent blocker units in the early game and during siege defense. Consider combining Centaurs with Wood Elves/Grand Elves for clearing out wandering creatures in your starting area.

In terms of spells, Shield and Stone Skin make both Centaurs even more durable, while Bloodlust and Bless can further improve their offensive capabilities. Counterstrike can come in handy thanks to their good damage output and high health, and Slow can be devastating if combined with ranged troops. Direct damage spells can be a threat, but as level 1 troops they tend to not be a high priority target and with 8/10 health per unit they are reasonably resilient to magic damage (Protection from X and Anti-magic helps). As usual, Resurrection is one of the best spells for the Centaurs.

For secondary skills, Offense and Armorer will always be a good choice. Luck and Leadership can further improve their damage output due to lucky strikes and extra turns through high morale, though this can be unreliable. Tactics can come in handy for defensive strategies, but this is not the most important skill due to Rampart's high speed army.


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