King: Difference between revisions

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(Created page with "'''King''' is a hidden ability normally given to level 7 creatures that makes them a valid target for the effects of the {{Sn|Slayer}} spell. In the VCMI Project, this effect is listed on a creature's sheet. There are technically three different King abilities, which correspond to the Basic, Advanced, and Expert effects of the spell. {| class="wikitable" ! Ability !! Creatures !! Valid target for |- ! KING_1 | {{Cnu|Behemoth|Ancient Behemoth|noname=}}{{Cnu|Green Dra...")
 
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! KING_3
! KING_3
| {{Cnu|Giant|Titan|noname=}}{{Cnu|Dreadnought|Juggernaut|noname=}}
| {{Cnu|Giant|Titan|noname=}}{{swh|{{Cnu|Dreadnought|Juggernaut|noname=}}|noicon=}}
| align="right" | [[File:Expert Slayer.png]]
| align="right" | [[File:Expert Slayer.png]]
|}
|}


[[Category:Creature specialties]]
[[Category:Creature specialties]]

Revision as of 14:16, 13 February 2025

King is a hidden ability normally given to level 7 creatures that makes them a valid target for the effects of the  Slayer spell. In the VCMI Project, this effect is listed on a creature's sheet.

There are technically three different King abilities, which correspond to the Basic, Advanced, and Expert effects of the spell.

Ability Creatures Valid target for
KING_1 Behemoth Ancient Behemoth Green Dragon Gold Dragon Red Dragon Black Dragon Hydra Chaos Hydra Firebird Phoenix Couatl Crimson Couatl Sea Serpent Haspid 
KING_2 Angel Archangel Devil Arch Devil 
KING_3 Giant Titan Dreadnought Juggernaut