Devil and Arch Devil

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Inferno creatures
Level 1
Imp Imp
Familiar Familiar
Level 2
Gog Gog
Magog Magog
Level 3
Hell Hound Hell Hound
Cerberus Cerberus
Level 4
Demon Demon
Horned Demon Horned Demon
Level 5
Pit Fiend Pit Fiend
Pit Lord Pit Lord
Level 6
Efreet Efreet
Efreet Sultan Efreet Sultan
Level 7
Devil Devil
Arch Devil Arch Devil
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Neutral
Creature Devil.gif
 Cost per troop 
Resource Gold 20x18.gif
Attack 19
Defense 21
Damage 30–40
Health 160
Speed 11
Movement  Teleporting 
Size 1
Growth 1
AI Value 5101
 Special abilities:
-1 to enemy luck + no enemy retaliation + Hates angels
Arch Devil
Creature Arch Devil.gif
 Cost per troop 
Resource Gold 20x18.gif
Attack 26
Defense 28
Damage 30–40
Health 200
Speed 17
Movement  Teleporting 
Size 1
Growth 1
AI Value 7115
 Special abilities:
-1 (-2 in Horn of the Abyss ) to enemy luck + no enemy retaliation + Hates angels
Forsaken Palace  Devil (adventure map).gifArch Devil (adventure map).gif

Devils and Arch Devils are level 7 creatures of Inferno town. They are recruited from the Forsaken Palace.

"Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a retaliatory strike. They also do 150% damage to angels and reduce enemy Luck by one when they appear on the battlefield." RoE manual

Heroes with a specialty[edit]

  • Xeron Xeron the Demoniac has devils as a specialty. Devils and Arch Devils receive +4 Attack, +2 Defense, and +1 Speed.

Horn of the Abyss[edit]

In Horn of the Abyss, Arch Devils decrease enemies' Luck by 2 instead of 1.

Tactics and info[edit]

The information found in this section is subjective. Remember that each and every situation in H3 is different and may call for different strategies and tactics.

Their health upgrade is the lowest for a level 7 unit, only a bonus of 40, less than a quarter of the upgrade's health, while many level 7 units have their health almost doubled on upgrade.

See also: