Wolf Rider and Wolf Raider: Difference between revisions

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Line 8: Line 8:
  | Health    = 10
  | Health    = 10
  | No_shots  =
  | No_shots  =
| Size      = 2
  | Cost      = 100
  | Cost      = 100
  | No_spec  =  
  | No_spec  =  

Revision as of 06:25, 6 April 2014

Stronghold creatures
Level 1
GoblinGoblin Goblin
HobgoblinHobgoblin Hobgoblin
Level 2
Wolf RiderWolf Rider Wolf Rider
Wolf RaiderWolf Raider Wolf Raider
Level 3
OrcOrc OrcOrc Orc
Orc ChieftainOrc Chieftain Orc ChieftainOrc Chieftain Orc Chieftain
Level 4
OgreOgre Ogre
Ogre MageOgre Mage Ogre Mage
Level 5
RocRoc Roc
ThunderbirdThunderbird Thunderbird
Level 6
CyclopsCyclops Cyclops
Cyclops KingCyclops King Cyclops King
Level 7
BehemothBehemoth Behemoth
Ancient BehemothAncient Behemoth Ancient Behemoth
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Statistics
Wolf Rider
 Cost per troop 

100

Attack 7
Defense 5
Damage 2–4
Health 10
Speed 6
Movement Ground
Size 2
Growth 9
AI Value
Wolf Raider
 Cost per troop 

140

Attack 8
Defense 5
Damage 3–4
Health 10
Speed 8
Movement Ground
Size 2
Growth 9
AI Value
 Special abilities:
Double attack
Portraits

Wolf riders and raiders are level 2 creatures of stronghold town. They are recruited from the wolf pen.

Goblins and hobgoblins mounted on wolfback are far more effective than their ground-pounding counterparts. The raider delivers two blows with each attack.