Stronghold
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Towns |
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Stronghold is a neutral alignment town with the barbarian and battle mage hero classes. Stronghold represents Krewlod.
"Stronghold towns are built by alliances of tribes and are frequented by the Barbarian and Battle Mage hero types. Armies composed of Stronghold-based units have a balanced mix of ranged and hand-to-hand attackers. With the inclusion of the stronger units, these armies are particularly well-equipped to deal with attacks on other towns." RoE manual
Stronghold's native terrain is rough.
Stronghold creature dwellings[edit]
Stonghold specific buildings[edit]
- Ballista Yard - Allows visiting heroes to purchase ballistas in addition to the ammo carts provided by the blacksmith.
- Freelancer's Guild - (Unique building, allows to sell troops for resources)
- Mess Hall - (Goblin horde building, +8/week)
- Escape Tunnel - (Unique building, allows defending heroes to retreat during a siege, but not to surrender)
- Hall of Valhalla - (+1 Attack to visiting hero)
- Warlords' Monument - (Grail building, +20 Attack to defending hero, +5k gold, +50% creature growth)
Stronghold building tree[edit]
Resource | Basic | Upgrades | All |
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28700 | 28000 | 91200 |
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60 | 47 | 157 |
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70 | 47 | 157 |
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30 | 20 | 60 |
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0 | 5 | 15 |
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0 | 0 | 10 |
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0 | 0 | 10 |
Troop cost/week: | 24530 ![]() ![]() |
Common buildings[edit]
Halls | Fortifications | Tavern, Marketplace & Resource Silo | Mage Guilds | Banned spells | ||||||
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Village Hall | ![]() |
Fort | ![]() |
Tavern | ![]() |
Mage Guild level 1 |
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Town Hall | ![]() |
Citadel | ![]() |
Marketplace | ![]() |
Mage Guild level 2 |
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City Hall | ![]() |
Castle | ![]() |
Resource Silo Produces +1 ![]() ![]() |
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Mage Guild level 3 |
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Capitol | ![]() |
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Heroes[edit]
Banned secondary skills[edit]
Some skills are not available for certain hero classes, which means they can only acquire them from Scholars, Witch Huts (except for Necromancy and Leadership, if not allowed by a map-maker), Seer's Huts, Events or Pandora's Boxes.
Necromancy and
Water Magic are not available for barbarians.
Necromancy and
Navigation are not available for battle mages.
Creatures[edit]
Fortress creatures | |||||||||||||
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Name | Town | Lvl | Att | Def | D- | D+ | HP | Spd | Grw | Val | Cost | Special | |
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1 | 4 | 2 | 1 | 2 | 5 | 5 | 15 | 60 | 40 ![]() |
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1+ | 5 | 3 | 1 | 2 | 5 | 7 | 15 | 78 | 50 ![]() |
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2 | 7 | 5 | 2 | 4 | 10 | 6 | 9 | 130 | 100 ![]() |
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2+ | 8 | 5 | 3 | 4 | 10 | 8 | 9 | 203 | 140 ![]() |
Double attack | |
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3 | 8 | 4 | 2 | 5 | 15 | 4 | 7 | 192 | 150 ![]() |
Ranged (12 shots) | |
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3+ | 8 | 4 | 2 | 5 | 20 | 5 | 7 | 240 | 165 ![]() |
Ranged (24 shots) | |
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4 | 13 | 7 | 6 | 12 | 40 | 4 | 4 | 416 | 300 ![]() |
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4+ | 13 | 7 | 6 | 12 | 60 | 5 | 4 | 672 | 400 ![]() |
Cast Bloodlust x3 | |
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5 | 13 | 11 | 11 | 15 | 60 | 7 | 3 | 1027 | 600 ![]() |
Flying | |
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5+ | 13 | 11 | 11 | 15 | 60 | 11 | 3 | 1106 | 700 ![]() |
Flying, Lightning strike | |
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6 | 15 | 12 | 16 | 20 | 70 | 6 | 2 | 1266 | 750 ![]() |
Ranged (16 shots), Can attack siege walls | |
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6+ | 17 | 13 | 16 | 20 | 70 | 8 | 2 | 1443 | 1100 ![]() |
Ranged (24 shots), Can attack siege walls | |
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7 | 17 | 17 | 30 | 50 | 160 | 6 | 1 | 3162 | 1500 ![]() |
Defense -40% to enemy target | |
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7+ | 19 | 19 | 30 | 50 | 300 | 9 | 1 | 6168 | 3000 ![]() |
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Defense -80% to enemy target |
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