Devil and Arch Devil: Difference between revisions

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  | Speed    = 11
  | Speed    = 11
  | Growth    = 1
  | Growth    = 1
  | Damage    = 30–40 (11 pt range)
  | Damage    = 30–40
  | Health    = 160
  | Health    = 160
  | Movement  = [[Flying]]
  | Movement  = [[Flying]]

Revision as of 04:44, 1 August 2014

Inferno creatures
Level 1
ImpImp Imp
FamiliarFamiliar Familiar
Level 2
GogGog Gog
MagogMagog Magog
Level 3
Hell HoundHell Hound Hell Hound
CerberusCerberus Cerberus
Level 4
DemonDemon Demon
Horned DemonHorned Demon Horned Demon
Level 5
Pit FiendPit Fiend Pit Fiend
Pit LordPit Lord Pit Lord
Level 6
EfreetiEfreeti Efreeti
Efreet SultanEfreet Sultan Efreet Sultan
Level 7
DevilDevil Devil
Arch DevilArch Devil Arch Devil
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Statistics
Devil
 Cost per troop 

2700
Mercury
1
Attack 19
Defense 21
Damage 30–40
Health 160
Speed 11
Movement Flying
Size 1
Growth 1
AI Value
 Special abilities:
-1 to enemy luck + no enemy retaliation + hates angels
Arch Devil
 Cost per troop 

4500
Mercury
2
Attack 26
Defense 28
Damage 30–40
Health 200
Speed 17
Movement Flying
Size 1
Growth 1
AI Value
 Special abilities:
-1 to enemy luck + no enemy retaliation + hates angels
Portraits

Devils and arch devils are level 7 creatures of inferno town. They are recruited from the forsaken palace.

Devils and arch devils can teleport to any hex on the battlefield. Their overwhelming attack leaves no possibility for a retaliatory strike. They also do 150% damage to angels and reduce enemy luck by one when they appear on the battlefield.