Creature Bank: Difference between revisions

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UNDO: Actually Nagas do give sulfur, but I believe HD-mod (or some other version) has "fixed the problem".
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'''Creature Bank''' is a collective term for [[Adventure Map]] locations, where a hero may fight agains guards in order to recieve a treasure inside the Creature Bank. The treasure is typically consist of [[Gold]] and/or [[Resource]]s, but may also contain [[Creature]]s or [[Artifact]]s. The battle against the guards has an unique arrangement, where hero's troops are located in the middle of the [[Battlefield]] surrounded by the guards. Also, no [[War Machines]] are present in the combat. If the hero loses or flees from the battle, defeated guardians will not respawn.
'''Creature Bank''' is a collective term for [[Adventure Map|adventure map]] locations, where a hero may fight against guards in order to receive a reward. The reward typically consists of [[gold]] and/or [[resource]]s, but may also contain [[creature]]s or [[artifact]]s. The battle against the guards has a unique arrangement. The hero's troops are located in the middle of the [[battlefield]] surrounded by enemies. As with other situations when a hero is set upon on both sides, [[war machine|war machines]] are not available. As with other battles, slain enemies do not respawn (should the hero retreat or be defeated).


{{Table|Name|Guards|Treasure|align=left}}  
{{Table|Name|Guards|Treasure|align=left}}  

Revision as of 17:00, 23 December 2016

Creature Bank is a collective term for adventure map locations, where a hero may fight against guards in order to receive a reward. The reward typically consists of gold and/or resources, but may also contain creatures or artifacts. The battle against the guards has a unique arrangement. The hero's troops are located in the middle of the battlefield surrounded by enemies. As with other situations when a hero is set upon on both sides, war machines are not available. As with other battles, slain enemies do not respawn (should the hero retreat or be defeated).

Template:Table |- | Crypt || 50–60 low-tier Undead ||1000–5000 Gold, possibly Artifact (T) |- | Cyclops Stockpile || 20–50 Cyclops|| 4–10x Wood, Mercury, Ore, Sulfur, Crystal and Gem |- | Derelict Ship || 20–60 Water Elementals || 3000–6000 Gold, possibly Artifact (T or Mi) |- | Dragon Fly Hive|| 30-90 Dragon Flies || 4–12 Wyverns |- | Dragon Utopia || 16-26 Dragons || 20´000–50´000 Gold
4x Artifact (varying T to R) |- | Dwarven Treasury || 50-150 Dwarves || 2500–7500 Gold, 2–10 Crystal |- | Griffin Conservatory || 50–200 Griffins || 1–4 Angels |- | Imp Cache || 100–300 Imps || 1000–5000 Gold, 2–6 Mercury |- | Medusa Stores || 20–50 Medusas || 2000–5000 Gold, 5–10 Sulfur |- | Naga Bank || 10–30 Nagas || 4000–12000 Gold, 8–24 Sulfur |- | Shipwreck || 10–50 Wights || 2000–5000 Gold, possibly Artifact |}

Visiting crypts or shipwrecks that have already been cleared decreases the morale of the Hero's troops by one point until the next battle.