Cyclops Stockpile

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Cyclops Stockpile
% Guards Content XP
 30 % 
4xWood 4xMercury 4xOre
4xSulfur 4xCrystal 4xGem
 30 % 
6xWood 6xMercury 6xOre
6xSulfur 6xCrystal 6xGem
 30 % 
8xWood 8xMercury 8xOre
8xSulfur 8xCrystal 8xGem
 10 % 
10xWood 10xMercury 10xOre
10xSulfur 10xCrystal 10xGem
Visiting scheme
You have found a Cyclops Stockpile. Do you wish to attack the guards?
* * *
You have found what once was a Cyclops Stockpile, but it has been deserted for some time.

Cyclops Stockpile is an adventure map location, and commonly known as one of the creature banks. It is guarded by 20–50 cyclops. The more guards there are, the better the reward. The treasure contains 4-10 of each resources but not gold Gold.

The guards are divided into five stacks of 4/6/8/10 Cyclopes (red hexes). 50% probability of getting a stack of Cyclops Kings in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order: from A to E. Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker, and the upgraded stack option may be toggled on or off.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Guards preview[edit]

The table shows how to pre-check the guard strength of an object without attacking it.
Guarding stacks accentuated with bold font should be considered in the first place.
Stacks insignificant for a preview are omitted.

Guards Stacks Guards preview Upgraded stack
30 %: Cyclops x20 4 x5 lots (20-49) of Cyclopses pack (10-19) of Cyclopses
few (1-4) Cyclops Kings
30 %: Cyclops x30 6 x5 lots (20-49) of Cyclopses
several (5-9) Cyclops Kings
30 %: Cyclops x40 8 x5
10 %: Cyclops x50 10 x5 horde (50-99) of Cyclopses lots (20-49) of Cyclopses
pack (10-19) of Cyclops Kings

Default settings for random map generator[edit]

  • Terrain: any dry land.
  • Value: 3000.
  • Density: 100.

See also[edit]