Restoration of Erathia Manual Page 93: Difference between revisions

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[[File:RoE1_93.png|768px]]
[[File:RoE1_93.png|768px]]
Structure
Cost
Requirements
Blacksmith
1000 Gold + 5 Wood
Village Hall
You may purchase the First Aid Tent (see War
Machines and Siege Features, pg. 126) from
the Fortress blacksmith.
Benefits
Blood Obelisk
1000 Gold
Glyphs of Fear
The Blood Obelisk gives heroes a +2 to their
Attack skill during siege battles.
Glyphs of Fear
1000 Gold
Fort
The Glyph of Fear gives heroes a +2 to their
Defense skill during sieges.
Cage of Warlords
1000 Gold
Town Hall,
Glyphs of Fear
The Cage of Warlords gives visiting heroes a
permanent +1 to their Defense skill.
Resource Silo
5000 Gold + 5 Ore
Marketplace
This upgrade to the marketplace provides 1
Wood and 1 Ore per day.
Shipyard
2000 Gold + 20 Wood
Village Hall
Ships may be purchased from the shipyard for
1000 Gold + 10 Wood.




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Captain’s Quarters
Captain's Quarters


1000 Gold + 10 Wood
1000 Gold + 10 Wood
Line 239: Line 136:
Gnoll Hut
Gnoll Hut


+6 Gnoll Hut
+ 6 Gnoll Hut





Latest revision as of 20:49, 7 December 2023

Previous page Next page Manuals
Restoration of Erathia Tutorial manual: 1 2 3 4 5 6 7 8 9 10 11 12 Restoration of Erathia RoE manual: 1 Table of contents 3 4 5 6 7
8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
132 133 134 135 136 137 138 139 140 141 142 143 144 Armageddon's Blade AB manual: Table of contents 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Shadow of Death SoD manual: 1 2 Table of contents 4 5
6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36


Fortress Creature Generators and Hordes

Gnolls & Gnoll Marauders

Armed with morning stars, gnolls and

gnoll marauders are above average foot

soldier units.


Structure

Requirements


Structure

Gnoll Hut

Cost

Requirements

Creatures/Week


Upgraded Gnoll Hut

400 Gold + 10 Wood

Fort

12 Gnolls


Lizardmen & Lizard Warriors

Lizardmen and lizard warriors are

armed with bows for ranged attacks

and daggers for hand-to-hand fighting.


Structure Requirements


Serpent Flies & Dragon Flies

These giant, flying insects attack by

striking with their tail stingers. Their

attacks dispel any beneficial spells

affecting their target.


Structure Requirements


Name

Cost

Attack

Defense

Health

Damage

Shots

Movement

Speed


Gnoll

50 Gold

3

5

6

2-3

None

Ground

Extra Slow (4 hexes/turn)


Captain's Quarters

1000 Gold + 10 Wood

Tavern, Gnoll Hut

12 Gnoll Marauders


Gnoll Marauder

70 Gold

4

6

6

2-3

None

Ground

Slow (5 hexes/turn)


1000 Gold

Gnoll Hut

+ 6 Gnoll Hut


Name

Cost

Attack

Defense

Health

Damage

Shots

Movement

Speed


Lizardman

110 Gold

5

6

12

1-3

12

Ground

Extra Slow (4 hexes/turn)


Lizard Warriors

130 Gold

5

7

12

2-3

24

Ground

Slow (5 hexes/turn)


Structure

Cost

Requirements

Creatures/Week


Lizard Den

1000 Gold + 5 Wood

Gnoll Hut

8 Lizardmen


Upgraded Lizard Den

1000 Gold + 5 Wood

Lizard Den

8 Lizard Warriors


Name

Cost

Attack

Defense

Health

Damage

Shots

Movement

Speed


Serpent Fly

220 Gold

6

8

20

2-5

None

Flying

Ultra Swift (9 hexes/turn)


Structure

Cost


Serpent Fly Hive

1000 Gold + 5 Wood + 2

Mercury + 2 Sulfur

Requirements Gnoll Hut

Creatures/Week 8 Serpent Flies


Dragon Fly

240 Gold

6

8

20

2-5

None

Flying

Very Quick (13 hexes/turn)

Upgraded Serpent Fly Hive

1000 Gold + 2 Mercury + 2 Sulfur

Serpent Fly Hive

8 Dragon Flies