Ogre and Ogre Mage

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Stronghold creatures
Level

1

Level

2

Level

3

Orc Orc Orc
Level

4

Level

5

Roc Roc
Level

6

Level

7

Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
CoveNeutral
Factory
Neutral
Ogre
13
7
6–12
40
4
Move
Ground
Size
1
Growth
4
416
520
Cost Per Troop

300
Ogre Mage
13
7
6–12
60
5
Move
Ground
Size
1
Growth
4
672
672
Cost Per Troop

400

Ogres and Ogre Magi are the level 4 creatures of Stronghold. They are recruited from the Ogre Fort.

"Wielding great wooden clubs, ogres and ogre mages deal good damage and are very durable. Ogre magi can cast the Bloodlust spell on any allied troop, once per round." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Ogre Fort

Heroes with a specialty[edit | hide]

Special Ability: Spellcaster[edit | hide]

Ogre Magi cast Bloodlust three times per battle at the advanced level.

Official Renders[edit | hide]

User commentary

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Some may find the information in this section subjective or irrelevant.

Though hindered by their slow speed, Ogres and Ogre Magi have the highest attack and health of any 4th level unit in the game. However, their defense is still low.


Like with most spellcasting creatures, the effect of applied Bloodlust does not depend on stack size. Thus, if you have a free slot, it can be beneficial to separate a couple ogre magi so they can enchant your main ogre stack, as well as any other melee stacks you have, without most of the ogres wasting turns.


See also:[edit | hide]