Template:Creature table row

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Variables[edit | hide | hide all]

  1. Creature name
  2. Town
  3. Level
  4. Attack
  5. Defense
  6. Minimum damage
  7. Maximum damage
  8. Health
  9. Speed
  10. Cost (Gold)
  11. Resource (Mercury, Sulfur, Crystal or Gem)
  12. Special
  • name
  • image
  • crname+

NOTE: Use the 'source' and 'only' parameters for content switching.

Examples[edit | hide]

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














HalflingHalfling HalflingHalflingHalfling Halfling  1 4 2 1 3 4 5 15 75 40 Gold   Ranged (24 shots), Positive Luck 
LeprechaunLeprechaun LeprechaunLeprechaunLeprechaun Leprechaun  2 8 5 3 5 15 5 9 208 100 Gold   Doubles friendly unit Luck chance, Casts Fortune 
Fire ElementalFire Elemental Fire ElementalFire ElementalFire Elemental Fire Elemental  Gold    

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