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School of Air Magic
Symbol for the School of Air Magic
Level 1
 Magic Arrow *
 View Air
Level 2
 Disrupting Ray
 Lightning Bolt
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
Level 4
 Chain Lightning
Level 5
 Dimension Door
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt
School of Earth Magic
School of Fire Magic
School of Water Magic
School:  Air Magic
Level:  2nd
Cost:  7/5
Duration:  1 rnd/sp
 Basic effect
Increases the selected friendly unit's luck by 1.
 Advanced effect
Increases the selected friendly unit's luck by 2.
 Expert effect
Increases the luck of all friendly units by 2.
 Probability of occurrence (%):
Castle   25
Rampart   35
Tower   33 (25*)
Inferno   18
Necropolis   13
Dungeon   13
Stronghold   25
Fortress   25
Conflux   11
Cove Horn of the Abyss   25
Factory Horn of the Abyss   13
* Without Library

Fortune is a 2nd level spell in the School of Air Magic. It increases the luck of the target allied creature(s).

Heroes starting with Fortune:

Heroes specialising in Fortune:

Creatures immune to Fortune:

Creatures capable of casting Fortune: