Hindering spells

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Hindering spells are spells that serve to slow, incapacitate, or debilitate the movement or attacks of creatures during combat.

The game's hindering spells are:

Creatures:

Dendroid GuardDendroid Guard Dendroid SoldierDendroid Soldier Dendroid Guards and Dendroid Soldiers have the ability to hinder enemy movement in combat with an ability known as Binding, which is not a true spell.

UnicornUnicorn War UnicornWar Unicorn Unicorns and War Unicorns can also cast blind when they strike opponents.

Azure DragonAzure Dragon Azure Dragons' Fear causes the enemy to lose a round, similar to  Sorrow.