Quicksand

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School of Earth Magic
Symbol for School of Earth Magic
Level 1
 Magic Arrow *
 Shield
 Slow
 Stone Skin
 View Earth
Level 2
 Death Ripple
 Quicksand
 Visions *
Level 3
 Animate Dead
 Anti-Magic
 Earthquake
 Force Field
 Protection from Earth
Level 4
 Meteor Shower
 Resurrection
 Sorrow
 Town Portal
Level 5
 Implosion
 Summon Earth Elemental
School of Air Magic
School of Fire Magic
School of Water Magic
Quicksand
Quicksand.png
School:  Earth Magic
Level:  2nd
Cost:  8/6
Duration:  until end of combat
 Basic effect
Quicksand pits are placed in 4 random hexes.
 Advanced effect
Quicksand pits are placed in 6 random hexes.
 Expert effect
Quicksand pits are placed in 8 random hexes.
 Probability of occurrence (%):
Town portrait Castle small.gif Castle   25
Town portrait Rampart small.gif Rampart   25
Town portrait Tower small.gif Tower   46 (35*)
Town portrait Inferno small.gif Inferno   18
Town portrait Necropolis small.gif Necropolis   24
Town portrait Dungeon small.gif Dungeon   25
Town portrait Stronghold small.gif Stronghold   35
Town portrait Fortress small.gif Fortress   35
Town portrait Conflux small.gif Conflux   20
Town portrait Cove small.gif Cove Horn of the Abyss   25
* Without Library

Quicksand is a 2nd level spell in the School of Earth Magic.

The spell places quicksand pits randomly in combat field hexes. They are invisible to enemy hero, unless the hero has a creature fighting on native terrain. A creature stack that tries to move through a hex with quicksand pit is halted and cannot act until next round. Once a pit is stepped on, it is revealed for all to see. A unique property of the Quicksand spell is that it lasts infinitely during any battle, regardless of the user's spell power.

AI cannot cast this spell.