Dreadnought and Juggernaut: Difference between revisions
No edit summary |
mNo edit summary |
||
| Line 29: | Line 29: | ||
{{Cram|Gantry|ext1=png|Dreadnought|Juggernaut|no_dwelling=}} | {{Cram|Gantry|ext1=png|Dreadnought|Juggernaut|no_dwelling=}} | ||
'''Dreadnoughts and Juggernauts''' are level 7 creatures of [[Factory]]. They are recruited from the [[Gantry]]. | '''Dreadnoughts and Juggernauts''' are one half of the level 7 creatures of [[Factory]]. They are recruited from the [[Gantry]]. | ||
{{clear|left}} | {{clear|left}} | ||
Revision as of 03:45, 10 May 2024
| Level 1 | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level 2 | ||||||||||||||||||
| Level 3 | ||||||||||||||||||
| Level 4 | ||||||||||||||||||
| Level 5 | ||||||||||||||||||
| Level 6 | ||||||||||||||||||
| Level 7a | ||||||||||||||||||
| Level 7b | ||||||||||||||||||
| Towns | ||||||||||||||||||
|
| ||||||||||||||||||
| Statistics | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dreadnought | ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
| Special abilities: | ||||||||||||||||||
| • Mechanical • Heat stroke | ||||||||||||||||||
| Juggernaut | ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
| Special abilities: | ||||||||||||||||||
| • Mechanical • Heat stroke | ||||||||||||||||||
Portraits
| ||||||||||||||||||
|
File:Dreadnought (adventure map).gif | File:Juggernaut (adventure map).gif |
Dreadnoughts and Juggernauts are one half of the level 7 creatures of Factory. They are recruited from the Gantry.
Special Ability: Heat Stroke
Heat Stroke can be activated instead of moving or attacking for the turn. It fires a laser that deals damage to all units within the targeted semi-circular area, hitting 7-8 hexes; 3 hexes adjacent and 4-5 hexes behind that. The damage is based on the number of Dreadnoughts/Juggernauts in the stack and is affected by Dreadnoughts/Juggernauts' Attack, target's Defense and other usual melee modifiers (like Offense). Damage dealt is practically same per target stack as would be from usual Dreadnought/Juggernaut attack to corresponding stack. Heat Stroke can damage friendly creatures in the area. Enemies do not retaliate against a Heat Stroke.




