Orc and Orc Chieftain: Difference between revisions

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{{Fanopinion|
{{Fanopinion|
Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only [[Stronghold]] shooter for a long time, since you will obtain [[Cyclopes]] only later on, usually even after obtaining [[Behemoths]]. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with [[Jabarkas]], you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won't slow you down on the map too much. They are also very cheap for a Level 3 unit.
Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only [[Stronghold]] shooter for a long time, since you will obtain {{hv|Cyclopes|CyclopsCyclopsKing}} only later on, usually even after obtaining {{hv|Behemoths|BehemothAncientBehemoth}}. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with [[Jabarkas]], you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won't slow you down on the map too much. They are also very cheap for a Level 3 unit.


[[Bless]] and [[Precision]] are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast [[Curse]] on Orcs if the enemy doesn't have notable amounts of stronger units.
[[Bless]] and [[Precision]] are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast [[Curse]] on Orcs if the enemy doesn't have notable amounts of stronger units.
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[[Category: Creatures]]
[[Category: Creatures]]
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__NOTOC__
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{{Creatures/Behemoth and Ancient Behemoth|popupid=BehemothAncientBehemoth}}{{Creatures/Cyclops and Cyclops King|popupid=CyclopsCyclopsKing}}

Revision as of 22:59, 21 August 2025

Stronghold Creatures
Level

1

Level

2

Level

3

OrcOrc Orc
Level

4

Level

5

RocRoc Roc
Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove CreaturesPalace CreaturesNeutral Creatures
Factory CreaturesGrotto Creatures
Bulwark CreaturesForge Creatures
Palace CreaturesNeutral CreaturesNeutral Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Orc
8
4
Shots
12
2–5
15
4
Move
Ground
Size
1
Growth
7
192
175
Cost

150

Shoots.
Orc Chieftain
8
4
Shots
24
2–5
20
5
Move
Ground
Size
1
Growth
7
240
200
Cost

165

Shoots.

Orcs and Orc Chieftains are the level 3 creatures of Stronghold. They are recruited from the Orc Tower.

"Armed with throwing axes, orcs and orc chieftains have an effective ranged attack. At close range, their low speed and defensive values, and the ranged attacker hand-to-hand damage penalty, make them vulnerable." RoE manual

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Slow and easy to kill when engaged, they should be upgraded immediately, since 4 speed is too little for the adventure map. They are also the only Stronghold shooter for a long time, since you will obtain Cyclopes only later on, usually even after obtaining Behemoths. However, when having got Cyclopes, focus on them as main shooters, as they are not only stronger but significantly faster than Orcs (especially when upgraded - Cyclops Kings have brilliant speed for a ranged unit), and have an ability to destroy fortifications. When you play with Jabarkas, you may still keep Orcs as your main force though, as they will not only get stronger as the game goes by, but also get a speed bonus which means that Orcs won't slow you down on the map too much. They are also very cheap for a Level 3 unit.

Bless and Precision are great buffs for Orcs, who have big damage range from almost useless to decent. Similarly, when playing against Stronghold, cast Curse on Orcs if the enemy doesn't have notable amounts of stronger units.

In Horn of the Abyss, the appearance of Orcs and Orc Chieftains has been changed to be closer to that of orcs from Heroes of Might and Magic II: The Succession Wars and Heroes of Might and Magic IV. Their less porcine vanilla appearance was inspired by the Warcraft real-time strategy games, which is also responsible for their skin color becoming green instead of orange like in the first two titles.


See Also:

Behemoth
17
17
30–50
160
6
Move
Ground
Size
2
Growth
1
3162
3162
Cost

1500

Ignores 40% of enemy Defense skill.
Ancient Behemoth
19
19
30–50
300
9
Move
Ground
Size
2
Growth
1
6168
5397
Cost

3000

1

Ignores 80% of enemy Defense skill.
Cyclops
15
12
Shots
16
16–20
70
6
Move
Ground
Size
1
Growth
2
1266
1055
Cost

750

Shoots. Attacks siege walls (Basic).
Cyclops King
17
13
Shots
24
16–20
70
8
Move
Ground
Size
1
Growth
2
1544 Horn of the Abyss1433 Shadow of Death
1110
Cost

1100

Shoots. Attacks siege walls (Advanced).