Template:Factory creature table: Difference between revisions

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<noinclude>{{Creature table}}</noinclude>
<noinclude>{{Creature table}}</noinclude>
{{Creature table row|only=hota|Halfling (Factory)| Factory |1            | 4| 2| 1| 3|  4| 5|15|  75|  40|        | [[Ranged attack|Ranged]] (24 shots), Positive [[Luck]]|image=Halfling (Factory)}}
{{Creature table row|only=hota|Halfling (Factory)| Factory |1            | 4| 2| 1| 3|  4| 5|15|  75|  40|        | [[Ranged attack|Ranged]] (24 shots), Positive [[Luck]]|image=Halfling (Factory)}}
{{Creature table row|only=hota|Halfling Grenadier| Factory |1<sup>+</sup>| 5| 2| 2| 3|  4| 6|15|  95|  60|        | [[Ranged attack|Ranged]] (24 shots), Positive [[Luck]], Ranged attack ignores 20% of enemy's defense skill}}
{{Creature table row|only=hota|Halfling Grenadier| Factory |1<sup>+</sup>| 5| 2| 2| 3|  4| 6|15|  95|  60|        | [[Ranged attack|Ranged]] (24 shots), Positive [[Luck]], Ranged attack ignores 20% of enemy's [[defense]] skill}}
{{Creature table row|only=hota|Mechanic| Factory |2            | 6| 5| 3| 4| 14| 6| 8| 186| 140|        | [[Breath attack]], [[Repairing]] (10 HP per Mechanic)}}
{{Creature table row|only=hota|Mechanic| Factory |2            | 6| 5| 3| 4| 14| 6| 8| 186| 140|        | [[Breath attack]], [[Repairing]] (10 HP per unit)}}
{{Creature table row|only=hota|Engineer| Factory |2<sup>+</sup>| 7| 5| 3| 5| 16| 7| 8| 278| 170|        | [[Breath attack]], [[Repairing]] (20 HP per Engineer)}}
{{Creature table row|only=hota|Engineer| Factory |2<sup>+</sup>| 7| 5| 3| 5| 16| 7| 8| 278| 170|        | [[Breath attack]], [[Repairing]] (20 HP per unit)}}
{{Creature table row|only=hota|Armadillo| Factory |3            | 5|10| 3| 5| 25| 4| 6| 198| 200|        | }}  
{{Creature table row|only=hota|Armadillo| Factory |3            | 5|10| 3| 5| 25| 4| 6| 198| 200|        | }}  
{{Creature table row|only=hota|Bellwether Armadillo| Factory |3<sup>+</sup>| 5|11| 3| 5| 25| 6| 6| 256| 230|        | }}  
{{Creature table row|only=hota|Bellwether Armadillo| Factory |3<sup>+</sup>| 5|11| 3| 5| 25| 6| 6| 256| 230|        | }}  
{{Creature table row|only=hota|Automaton| Factory |4            |12|10| 7| 7| 30| 8| 5| 669| 350|        | [[Mechanical]], [[Detonation]]}}
{{Creature table row|only=hota|Automaton| Factory |4            |12|10| 7| 7| 30| 8| 5| 669| 350|        | [[Mechanical]], [[Detonation]]}}
{{Creature table row|only=hota|Sentinel Automaton| Factory |4<sup>+</sup>|12|10| 9| 9| 30| 9| 5| 947| 450|        | [[Mechanical]], [[Detonation]], No enemy [[retaliation]]}}
{{Creature table row|only=hota|Sentinel Automaton| Factory |4<sup>+</sup>|12|10| 9| 9| 30| 9| 5| 947| 450|        | [[Mechanical]], [[Detonation]], No enemy [[retaliation]]}}
{{Creature table row|only=hota|Sandworm| Factory |5            |13|12|12|16| 50| 8| 3| 991| 575|        | [[Flying|Burrowing]], Immune to Blind and Stone Gaze}}
{{Creature table row|only=hota|Sandworm| Factory |5            |13|12|12|16| 50| 8| 3| 991| 575|        | [[Flying|Burrowing]], Immune to [[Blind]]ing and [[Stone gaze]]}}
{{Creature table row|only=hota|Olgoi-Khorkhoi| Factory |5<sup>+</sup>|15|12|12|16| 60|10| 3|1220| 650|        | [[Flying|Burrowing]], Immune to Blind and Stone Gaze, Devours corpses for additional strikes}}
{{Creature table row|only=hota|Olgoi-Khorkhoi| Factory |5<sup>+</sup>|15|12|12|16| 60|10| 3|1220| 650|        | [[Flying|Burrowing]], Immune to [[Blind]]ing and [[Stone gaze]], [[Devour Corpses|Devours corpses]]}}
{{Creature table row|only=hota|Gunslinger| Factory |6            |17|12|14|24| 45| 7| 2|1351| 800|        | [[Ranged attack|Ranged]] (16  shots), [[Preemptive Shot]] (once per round)}}
{{Creature table row|only=hota|Gunslinger| Factory |6            |17|12|14|24| 45| 7| 2|1351| 800|        | [[Ranged attack|Ranged]] (16  shots), [[Preemptive shot]] (once per round)}}
{{Creature table row|only=hota|Bounty Hunter| Factory |6<sup>+</sup>|18|14|14|24| 45| 8| 2|1454|1100|        | [[Ranged attack|Ranged]] (24  shots), [[Preemptive Shot]] (unlimited)}}
{{Creature table row|only=hota|Bounty Hunter| Factory |6<sup>+</sup>|18|14|14|24| 45| 8| 2|1454|1100|        | [[Ranged attack|Ranged]] (24  shots), [[Preemptive shot]] (unlimited)}}
{{Creature table row|only=hota|Couatl| Factory |7            |17|17|25|45|160|11| 1|3574|2000|        | [[Flying]], Skips a turn to get temporary invulnerability}}
{{Creature table row|only=hota|Couatl| Factory |7            |17|17|25|45|160|11| 1|3574|2000|        | [[Flying]], [[Meditation]] (skiping a turn)}}
{{Creature table row|only=hota|Crimson Couatl| Factory |7<sup>+</sup>|21|21|25|45|200|15| 1|5341|3500|1 {{c}} | [[Flying]], Gets temporary invulnerability without skipping a turn}}
{{Creature table row|only=hota|Crimson Couatl| Factory |7<sup>+</sup>|21|21|25|45|200|15| 1|5341|3500|1 {{c}} | [[Flying]], [[Meditation]] (without skipping a turn)}}
{{Creature table row|only=hota|Dreadnought| Factory |7            |18|20|40|50|200| 6| 1|3879|2200|1 {{c}} | [[Mechanical]], [[Heat Stroke]]}}
{{Creature table row|only=hota|Dreadnought| Factory |7            |18|20|40|50|200| 6| 1|3879|2200|1 {{c}} | [[Mechanical]], [[Heat stroke]]}}
{{Creature table row|only=hota|Juggernaut| Factory |7<sup>+</sup>|23|23|40|50|300| 7| 1|6433|3500|2 {{c}} | [[Mechanical]], [[Heat Stroke]]}}<noinclude>
{{Creature table row|only=hota|Juggernaut| Factory |7<sup>+</sup>|23|23|40|50|300| 7| 1|6433|3500|2 {{c}} | [[Mechanical]], [[Heat stroke]]}}<noinclude>
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{{creature table template 'see also'}}
{{creature table template 'see also'}}

Latest revision as of 08:41, 20 December 2025

 Name   Town   Lvl   Att   Def   Dmg-   Dmg+   HP   Spd   Grw   AI Val   Cost   Special 














Halfling (Factory)Halfling (Factory) Halfling (Factory)Halfling (Factory)Halfling (Factory) Halfling (Factory)  1 4 2 1 3 4 5 15 75 40 Gold   Ranged (24 shots), Positive Luck 
Halfling GrenadierHalfling Grenadier Halfling GrenadierHalfling GrenadierHalfling Grenadier Halfling Grenadier  1+ 5 2 2 3 4 6 15 95 60 Gold   Ranged (24 shots), Positive Luck, Ranged attack ignores 20% of enemy's defense skill 
MechanicMechanic MechanicMechanicMechanic Mechanic  2 6 5 3 4 14 6 8 186 140 Gold   Breath attack, Repairing (10 HP per unit) 
EngineerEngineer EngineerEngineerEngineer Engineer  2+ 7 5 3 5 16 7 8 278 170 Gold   Breath attack, Repairing (20 HP per unit) 
ArmadilloArmadillo ArmadilloArmadilloArmadillo Armadillo  3 5 10 3 5 25 4 6 198 200 Gold    
Bellwether ArmadilloBellwether Armadillo Bellwether ArmadilloBellwether ArmadilloBellwether Armadillo Bellwether Armadillo  3+ 5 11 3 5 25 6 6 256 230 Gold    
AutomatonAutomaton AutomatonAutomatonAutomaton Automaton  4 12 10 7 7 30 8 5 669 350 Gold   Mechanical, Detonation 
Sentinel AutomatonSentinel Automaton Sentinel AutomatonSentinel AutomatonSentinel Automaton Sentinel Automaton  4+ 12 10 9 9 30 9 5 947 450 Gold   Mechanical, Detonation, No enemy retaliation 
SandwormSandworm SandwormSandwormSandworm Sandworm  5 13 12 12 16 50 8 3 991 575 Gold   Burrowing, Immune to Blinding and Stone gaze 
Olgoi-KhorkhoiOlgoi-Khorkhoi Olgoi-KhorkhoiOlgoi-KhorkhoiOlgoi-Khorkhoi Olgoi-Khorkhoi  5+ 15 12 12 16 60 10 3 1220 650 Gold   Burrowing, Immune to Blinding and Stone gaze, Devours corpses 
GunslingerGunslinger GunslingerGunslingerGunslinger Gunslinger  6 17 12 14 24 45 7 2 1351 800 Gold   Ranged (16 shots), Preemptive shot (once per round) 
Bounty HunterBounty Hunter Bounty HunterBounty HunterBounty Hunter Bounty Hunter  6+ 18 14 14 24 45 8 2 1454 1100 Gold   Ranged (24 shots), Preemptive shot (unlimited) 
CouatlCouatl CouatlCouatlCouatl Couatl  7 17 17 25 45 160 11 1 3574 2000 Gold   Flying, Meditation (skiping a turn) 
Crimson CouatlCrimson Couatl Crimson CouatlCrimson CouatlCrimson Couatl Crimson Couatl  7+ 21 21 25 45 200 15 1 5341 3500 Gold 1 Crystal   Flying, Meditation (without skipping a turn) 
DreadnoughtDreadnought DreadnoughtDreadnoughtDreadnought Dreadnought  7 18 20 40 50 200 6 1 3879 2200 Gold 1 Crystal   Mechanical, Heat stroke 
JuggernautJuggernaut JuggernautJuggernautJuggernaut Juggernaut  7+ 23 23 40 50 300 7 1 6433 3500 Gold 2 Crystal   Mechanical, Heat stroke 

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