Spit

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Spit
Media:Spit.webp
% Guards Content XP
Visiting Scheme
Event
'

Spit is an adventure map location commonly known as a creature bank.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost Horn of the Abyss Shadow of Death).

Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).

Horn of the Abyss In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.

|  30 %  | valign=middle align=middle |

Basilisk
16

| 3000 Gold | Experience
|- |  30 %  | valign=middle align=middle |

Basilisk
24

| 4500 Gold | Experience
|- |  30 %  | valign=middle align=middle |

Basilisk
32

| 6000 Gold | Experience
|- |  10 %  | valign=middle align=middle |

Basilisk
48

| 9000 Gold | Experience
|- |}

Spit is an adventure map location, and commonly known as one of the creature banks. It is guarded by 16–48 Basilisks. The more guards there are, the better the reward. The treasure contains 3000–9000 Gold.

The guards are divided into four stacks of 4/6/8/12 Basilisks (red hexes) and attacking in alphabetic order from A to D.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.

Though war machines are not available, the infinite shots effect of Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Does not appear on random maps until it is enabled in the template settings.

See also:

See Also: