Finneas

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Campaign heroes
(portrait only)
Knights
Kendal Kendal Restoration of ErathiaArmageddon's Blade
Christian Christian Armageddon's Blade
Tarnum Tarnum Heroes Chronicles
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Tarnum Tarnum Heroes Chronicles
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Ordwald Ordwald Armageddon's Blade
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Gem Gem Shadow of Death
Wizards
Yog Yog Shadow of Death
Tarnum Tarnum Heroes Chronicles
Death Knights
Boyd Boyd Horn of the Abyss
Necromancers
Finneas Finneas Shadow of Death
Sandro Sandro Shadow of Death
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Kydoimos Kydoimos Horn of the Abyss
Tarnum Tarnum Heroes Chronicles
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Athe Athe Horn of the Abyss
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Tarnum Tarnum Heroes Chronicles
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Zog Zog Horn of the Abyss
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Tarnum Tarnum Heroes Chronicles
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Jangaard Jangaard Horn of the Abyss
Stina Stina Horn of the Abyss
Valquest Valquest Horn of the Abyss
Winzells Winzells Horn of the Abyss
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Elderian Elderian Horn of the Abyss
Umender Umender Horn of the Abyss
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Finneas the Necromancer
Basic information:
Finneas Class: Necromancer
Gender: Male
Race: Lich
Though Finneas Vilmar's thirst for power makes him a virtually unstoppable Necromancer, the ability of political manipulation and battle tactics elude him. He has joined with Sandro so he can use his skills to move himself through the ranks.
Specialty: Animate Dead
Specialty Animate Dead Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit.
Starting primary skills:
Attack 1 Defense 0 Spell Power 2 Knowledge 2
Starting secondary skills:
Basic Necromancy  Basic Necromancy
Basic Mysticism  Basic Mysticism
Starting troops:
Skeleton Skeleton 20–30 Always
Walking Dead Walking Dead 4–6 88%
Wight Wight 4–6 25%
Starting troops Horn of the Abyss:
Skeleton Skeleton 20–30 Always
Walking Dead Walking Dead 4–6 Always
Wight Wight 4–6 Always
Starting spell:
Animate Dead Animate Dead
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Finneas the Necromancer is a Necropolis hero. Finneas starts with a spell book and the spell Animate Dead.

Finneas is a campaign exclusive hero and is not playable in custom made maps. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map. He is based off the hero Thant.

Primary Skills[edit]

Attack 1 Defense 2 Spell Power 2 Knowledge 2

Story[edit]

Finneas Vilmar is an ambitious young necromancer craving more power. He meets and allies with Sandro, who hatches a plan to install Finneas as the puppet king of Deyja. Arriving in Deyja with powerful artifacts, Sandro and Finneas impress the current king. In short time, however, Sandro deposes the current king and install Finneas on the throne. Seemingly reliant on Sandro's acumen, Finneas follows his lead on his first plan of world domination (using the Cloak of the Undead King and Armor of the Damned). When Finneas begins bucking his control, Sandro makes an unexpected visit where he uses a spell to permanently emblazoned an impression of his bony fingertips on Finneas' chest.

After Sandro's first plan fails, Finneas appears to go along with his second plan (assassinating King Gryphonheart of Erathia and jointly invading Erathia with Nighon and Eeofol), but begins plotting how best to remove Sandro. When Sandro's plan is fully in place, Finneas secretly gives Sandro one last task: remove an over-ambitious Deyjan lord, Lord Smedth. Once Sandro does, Finneas reveals this as his plan for getting rid of Sandro and imprisons him for assaulting an innocent lord. Setting the stage for Restoration of Erathia, Finneas, the necromancers, the dungeon overlords and the devils invade Erathia.

The invasion of Erathia is a great success and Finneas hatches a plan of his own to solidify his power. He raises King Gryphonheart as a lich...who then immediately kills him and assumes the throne of Deyja.

Mentions/Appearances[edit]

Campaigns:

Scenarios:

Trivia[edit]

When he appears in Fall of Sandro, he is actually a customized version of Clavius Clavius.

See also:[edit]