Quest Guard
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Quest Guard as seen on the adventure map. |
Quest Guard is an adventure map object that does not allow a hero to pass, unless the requirements of the quest are fulfilled. Completing the quest works in a similar way as in Seer's Huts. When Quest Guard is passed, it disappears. There are several different types of quests the guard can have. They are:
- Achieve certain experience Level
- Achieve certain levels in primary skills (They can be independent for each skill.)
- Defeat a specific hero
- Defeat a specific wandering creature stack
- Belong to one of the selected hero classes
- Return with an artifact or artifacts (They are lost when completing the quest.)
- Return with a certain number of specific creatures (They are lost when completing the quest.)
- Return with resources (They are lost when completing the quest.)
- Be a specific hero
- Be a specific color
- Return at/after a specific date
If you return after having received your quest but before completing it, you might get a message that contains more hints.
If a Quest Guard has a deadline, the quest will not be available once it has passed and the Quest Guard will be remain in place forever.
Horn of the Abyss[edit | hide | hide all]
Quest guard for water terrain was added: